RUST METRICSFlight deck · live data
Data live Servers11,613 Players33,251 Populated2,788 Fresh wipes 3 h71 Scan5 min
‹ All servers66.51.99.40:28005
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online EU 66.51.99.40:28005 checked 12m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 14,374 ×1000

Entities

48 h range 12,315–14,745 · memory 1,111 MB
1239 ET SINCE RESTART 6D 16H

Uptime

6 days 16 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69% · #2568 in EU
Last wipe6d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory1,111MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

0246807:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:19 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Pine Hosting - Rust Server when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does Pine Hosting - Rust Server follow?

The only wipe for Pine Hosting - Rust Server is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 6 days 21 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does Pine Hosting - Rust Server carry, and what do they mean?

These are the tags Pine Hosting - Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Pine Hosting - Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Occupancy

What position does Pine Hosting - Rust Server hold among Rust servers?

Player hours over the last seven days put Pine Hosting - Rust Server at #15,341, #2,568 in Europe, in the top 69% of all ranked servers.

How full does Pine Hosting - Rust Server get?

0 of 100 slots are filled on Pine Hosting - Rust Server right now. A seven-day average of 0 players is the reading.

Server details

Which location does Pine Hosting - Rust Server run from?

Pine Hosting - Rust Server gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.99.40:28005.

What Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build Pine Hosting - Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Pine Hosting - Rust Server?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 14,745, counting buildings, deployables and the rest of the world. Reading: 1,372 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Pine Hosting - Rust Server, and is it online?

Pine Hosting - Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 6 days 16 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 1 October 2026.

Rules and settings

What settings and rules apply on Pine Hosting - Rust Server?

No gather rate appears in the name: Pine Hosting - Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Pine Hosting - Rust Server?

From seed 1, the game generates the procedural map on Pine Hosting - Rust Server. Its size is 2,000. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Pine Hosting - Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.40:28005. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.