Pine Hosting - Rust Server
Offline EU 66.51.99.23:28010 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 96/700
- 225/700
- 30/1000
- 134/1000
- 327/1000
- 477/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Pine Hosting - Rust Server follow?
From the force wipe, the next wipe of Pine Hosting - Rust Server is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 46 days 15 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on Pine Hosting - Rust Server?
Tags published by Pine Hosting - Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?
These Rust Metrics lists carry Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does Pine Hosting - Rust Server hold among Rust servers?
Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #13,656 and #2,381 in Europe, inside the top –.
What player count does Pine Hosting - Rust Server carry?
Pine Hosting - Rust Server is not responding; status offline, last seen 45 days 15 hours ago.
Server details
Where does Pine Hosting - Rust Server sit?
Its EU tag places Pine Hosting - Rust Server in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.51.99.23:28010.
What Rust version is Pine Hosting - Rust Server on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by Pine Hosting - Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
Is Pine Hosting - Rust Server up, and how often does it stay up?
Pine Hosting - Rust Server reports offline. The last reading came 45 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is Pine Hosting - Rust Server configured, and what rules are in force?
Check: gather rate. The name Pine Hosting - Rust Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Pine Hosting - Rust Server on?
The game generates a procedural map for Pine Hosting - Rust Server.
How to join
How can you get onto Pine Hosting - Rust Server?
Press F1 in Rust and enter client.connect 66.51.99.23:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.