Tokyo| US | 2x |
Offline NA 66.51.98.74:28000 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 127/150
- 163/200
- 11/200
- 16/67
- 2/50
- 4/200
Quick answers
from the figures on this pageReset cycle
When does Tokyo| US | 2x | wipe?
From the force wipe, the next wipe of Tokyo| US | 2x | is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 47 days 4 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on Tokyo| US | 2x |?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in from Tokyo| US | 2x |. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Tokyo| US | 2x | appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Tokyo| US | 2x |: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Population
What position does Tokyo| US | 2x | hold among Rust servers?
Player hours over the last seven days put Tokyo| US | 2x | at #15,986, #1,567 in North America, in the top 71% of all ranked servers.
How full does Tokyo| US | 2x | get?
Tokyo| US | 2x | is not responding; status offline, last seen 25 days 20 hours ago.
Server
What location is Tokyo| US | 2x | hosted in?
Its NA tag places Tokyo| US | 2x | in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.98.74:28000.
What Rust version is Tokyo| US | 2x | on?
Rust network protocol 2633 and build 163794 on Linux is the build Tokyo| US | 2x | runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Tokyo| US | 2x |, and is it online?
Reading: offline. Tokyo| US | 2x | last answered 25 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is Tokyo| US | 2x | configured, and what rules are in force?
Gather rate check: 2x. That comes from the name Tokyo| US | 2x |. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Tokyo| US | 2x |?
Check: map. Procedural, size 1,500, seed 1337, generated by the game on Tokyo| US | 2x |. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.
How to join
What do you do to join Tokyo| US | 2x |?
To join: start Rust, press F1 and type client.connect 66.51.98.74:28000. Or press Launch Rust here and Steam opens the game and connects you.