One grid 3x PJMD
Offline NA 66.51.98.73:28000 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
8% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers, top 74% in NA, and #545 of the quad servers (top 64%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 02:25 UTC, in 14h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 02:25 UTC14h
- WPT 2Thu 5 Nov, 19:00 UTC7d 6hFW
- WPT 3Fri 6 Nov, 02:25 UTC7d 14h
- WPT 4Fri 13 Nov, 02:25 UTC14d 14h
- WPT 5Fri 20 Nov, 02:25 UTC21d 14h
- WPT 6Fri 27 Nov, 02:25 UTC28d 14h
- WPT 7Thu 3 Dec, 19:00 UTC35d 6hFW
- WPT 8Fri 4 Dec, 02:25 UTC35d 14h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:25 UTC27d ago | 4 | – | running | 0 |
| Sat 26 Sep, 03:01 UTC33d ago | 6 | halved by day 1 | 6 days | 0 |
| Sun 20 Sep, 23:11 UTC38d ago | 4 | halved by day 1 | 5.2 days | 0 |
| Sat 19 Sep, 02:36 UTC40d ago | 5 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/200
- 286/300
- 11/250
- 2/75
- 4/20
- 0/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on One grid 3x PJMD?
The busiest point of its recent wipes drew 5 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.
What wipe timing does One grid 3x PJMD follow?
The prediction follows its tag, because too few of One grid 3x PJMD's wipes are on record to confirm its schedule. Due on Friday 30 October at 02:25 UTC is its next wipe. The world it runs now was made 27 days 9 hours ago. Its tags carry a weekly wipe schedule.
Lists and filters
How should you read the tags on One grid 3x PJMD?
Tags published by One grid 3x PJMD, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts4 (Group limit): You may team up with at most 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show One grid 3x PJMD?
These Rust Metrics lists carry One grid 3x PJMD: 3x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 3x.
Player count
Where does One grid 3x PJMD sit in the rankings?
Player hours over the last seven days put One grid 3x PJMD at #10,857, #1,361 in North America, in the top 48% of all ranked servers. Check: group rank. #545 among quad servers.
How full does One grid 3x PJMD get?
One grid 3x PJMD is not responding; status offline, last seen 25 days 11 hours ago.
Server details
Where does One grid 3x PJMD sit?
Reading: location. The NA tag puts One grid 3x PJMD in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.98.73:28000.
What Rust version is One grid 3x PJMD on?
Rust network protocol 2634 and build 166652 on Linux is the build One grid 3x PJMD runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on One grid 3x PJMD, and is it online?
One grid 3x PJMD reports offline. The last reading came 25 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is One grid 3x PJMD configured, and what rules are in force?
The name carries the rate: 3x gather on One grid 3x PJMD. The group cap is 4 players, read as quad. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is One grid 3x PJMD on?
From seed 1337, the game generates the procedural map on One grid 3x PJMD. Its size is 1,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Connection
How can you get onto One grid 3x PJMD?
Press F1 in Rust and enter client.connect 66.51.98.73:28000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.