RUST METRICSFlight deck · live data
Data live Servers11,620 Players32,393 Populated2,767 Fresh wipes 3 h69 Scan5 min
‹ All servers66.51.98.64:28040
Online Full Queue Fresh wipe Wipe due No query

RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22

Online NA 66.51.98.64:28040 checked 9m ago

5x quad biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 75,145 ×1000

Entities

48 h range 64,355–81,195 · memory 2,671 MB
1239 ET SINCE RESTART 17:00

Uptime

17 h 0 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,649top 16% · #600 in NA
Last wipe6d agobiweekly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Memory2,671MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 32% in NA, and #234 of the quad servers (top 28%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap35 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 5.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 13hFW
  2. WPT 2Thu 26 Nov, 18:23 UTC28d 13h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 13hFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:23 UTC6d ago 6 – running 0
Thu 1 Oct, 17:46 UTC FW27d ago 2 halved by day 4 21 days 0
Thu 17 Sep, 17:56 UTC41d ago 6 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22?

An average of 5 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 7 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 5.5 it fell below half.

How often does RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 wipe, and when?

every 5 weeks on Thursday at 18:23 UTC is how RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 6 days 10 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 carry, and what do they mean?

Tags published by RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22?

Rust Metrics lists featuring RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22: Best 5x Rust servers: live readings, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 5x.

Player count

What position does RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 hold among Rust servers?

Ranked by seven-day player hours, RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 sits at #3,649 and #600 in North America, inside the top 16%. Among servers in quad, it stands at #234.

How full does RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 get?

Current headcount on RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22: 0 players, 150 slots available. Seven-day check: 1 players on average. Peak reading: 6. Average at the busiest hour was 1 players, at 17:00 UTC over the last 48 hours.

Operator and location

Where does RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 sit?

Reading: location. The NA tag puts RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 66.51.98.64:28040.

What Rust version is RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 on?

Rust network protocol 2635 and build 168909 on Linux is the build RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 runs. Matching protocol is required to join. Let Steam update your game.

How does RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 perform?

Check: fps. Average 10 server fps over the last 48 hours, low of 5. Within range. Reading: 81,195 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,750 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 up, and how often does it stay up?

RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 configured, and what rules are in force?

The name carries the rate: 5x gather on RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22. The group cap is 4 players, read as quad. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 on?

Size 3,500 and seed 1337: the game generates the procedural map on RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to RUSTLAND US | PVPVE | 5X | biweekly w/purge | WIPED 10/22?

To join: start Rust, press F1 and type client.connect 66.51.98.64:28040. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players Slots: 150.
ts4
Group limit You may team up with at most 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.