RUST METRICSFlight deck · live data
Data live Servers11,623 Players37,934 Populated2,921 Fresh wipes 3 h81 Scan5 min
‹ All servers66.51.98.63:28005
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online EU 66.51.98.63:28005 checked 15m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 85,219 ×1000

Entities

48 h range 83,029–85,672 · memory 3,720 MB
1239 ET SINCE RESTART 6D 18H

Uptime

6 days 18 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69% · #2563 in EU
Last wipe21d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory3,720MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

0246808:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap23.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW

The first 48 hours of its last wipes

Wed 7 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:54 UTC21d ago 1 – running 0
Mon 14 Sep, 08:19 UTC44d ago 1 halved by day 3 23.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Pine Hosting - Rust Server?

The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 3 it fell below half when it didn't.

What wipe timing does Pine Hosting - Rust Server follow?

The only wipe for Pine Hosting - Rust Server is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 21 days 15 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does Pine Hosting - Rust Server carry, and what do they mean?

These are the tags Pine Hosting - Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?

Rust Metrics lists featuring Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does Pine Hosting - Rust Server hold among Rust servers?

Top 69% of all ranked servers: Pine Hosting - Rust Server takes #15,339 on seven-day player hours and #2,563 in Europe.

What is the population on Pine Hosting - Rust Server?

0 of 50 slots are filled on Pine Hosting - Rust Server right now. Check: player average. 0 over the last seven days.

Server details

What location is Pine Hosting - Rust Server hosted in?

Pine Hosting - Rust Server gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.98.63:28005.

What Rust version is Pine Hosting - Rust Server on?

Reading: Pine Hosting - Rust Server, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Pine Hosting - Rust Server?

Over the last 48 hours the average was 5 server fps; the floor was 5. Reading: 85,672 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,881 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Pine Hosting - Rust Server up, and how often does it stay up?

Check: connection. Pine Hosting - Rust Server is online at this moment. By its reported uptime, the last restart was roughly 6 days 18 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on Pine Hosting - Rust Server?

Reading the name gives no gather rate for Pine Hosting - Rust Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Pine Hosting - Rust Server on?

Size 3,850 and seed 1337: the game generates the procedural map on Pine Hosting - Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How do you connect to Pine Hosting - Rust Server?

To join: start Rust, press F1 and type client.connect 66.51.98.63:28005. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.