RUST METRICSFlight deck · live data
Data live Servers11,696 Players39,834 Populated3,002 Fresh wipes 3 h90 Scan5 min
‹ All servers66.51.98.61:28015
Online Full Queue Fresh wipe Wipe due No query

Havoc Rust 10x

Online NA 66.51.98.61:28015 checked 8m ago

10x weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 75,287 ×1000

Entities

48 h range 59,676–77,578 · memory 2,190 MB
1239 ET SINCE RESTART 23:00

Uptime

23 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,353top 69% · #1518 in NA
Last wipe6d agoweekly schedule
Next wipe16hThu 29 Oct, 18:11 UTC
Memory2,190MBat the last reading
REC 1

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

0246803:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:11 UTC, in 16h. Every Thursday at 18:11 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 3

Coming wipes

  1. WPT 1Thu 29 Oct, 18:11 UTC16h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 16hFW
  3. WPT 3Thu 12 Nov, 18:11 UTC14d 16h
  4. WPT 4Thu 19 Nov, 18:11 UTC21d 16h
  5. WPT 5Thu 26 Nov, 18:11 UTC28d 16h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 16hFW
  7. WPT 7Thu 10 Dec, 18:11 UTC42d 16h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:11 UTC6d ago 0 – running 0
Thu 15 Oct, 18:11 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 18:11 UTC20d ago 2 halved by day 1 7 days 0
Thu 1 Oct, 18:12 UTC FW27d ago 2 halved by day 5 7 days 0
Thu 24 Sep, 18:11 UTC34d ago 2 held half 7 days 0
Thu 17 Sep, 18:11 UTC41d ago 3 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Havoc Rust 10x when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 25% of recent wipes. It fell below half by day 3 when it didn't.

What wipe timing does Havoc Rust 10x follow?

The wipe rhythm of Havoc Rust 10x is every Thursday at 18:11 UTC. Thursday 29 October at 18:11 UTC is when its next wipe is due. The world it runs now was made 6 days 7 hours ago. Its tags carry a weekly wipe schedule.

Lists and filters

How should you read the tags on Havoc Rust 10x?

Tags published by Havoc Rust 10x, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Havoc Rust 10x?

On Rust Metrics, Havoc Rust 10x sits in these lists: 10x Rust servers, Modded Rust servers, checked live, Rust battlefield servers: check the readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Player count

Where does Havoc Rust 10x sit in the rankings?

Top 69% of all ranked servers: Havoc Rust 10x takes #15,353 on seven-day player hours and #1,518 in North America.

What player count does Havoc Rust 10x carry?

Current headcount on Havoc Rust 10x: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Server details

What location is Havoc Rust 10x hosted in?

Reading: location. The NA tag puts Havoc Rust 10x in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.98.61:28015.

What Rust version is Havoc Rust 10x on?

Reading: Havoc Rust 10x, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does Havoc Rust 10x perform?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 77,578. Buildings, deployables and all else included. Reading: 2,711 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is Havoc Rust 10x, and is it online now?

Check: connection. Havoc Rust 10x is online at this moment. Reading: uptime. About 23 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Havoc Rust 10x enforce, and what are its settings?

The name carries the rate: 10x gather on Havoc Rust 10x. 8 players per group, the default value. The mode is battlefield. Note the following: kits and high rates drive fast PvP. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Havoc Rust 10x?

From seed 1413728025, the game generates the procedural map on Havoc Rust 10x. Its size is 3,700. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Havoc Rust 10x?

To join: start Rust, press F1 and type client.connect 66.51.98.61:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^i
Battlefield Fast PvP served by kits and boosted rates.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.