RUST METRICSFlight deck · live data
Data live Servers11,737 Players52,204 Populated3,347 Fresh wipes 3 h125 Scan5 min
‹ All servers66.51.98.57:28015
Offline Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Offline EU 66.51.98.57:28015 checked 6h ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 102,858 ×1000

Entities

48 h range 101,843–105,561 · memory 2,913 MB
1239 ET SINCE RESTART 19:57

Uptime

19 h 57 min since its last restart, at the last reading
7-day average0peak 1
Rank#12,398top 56% · #2403 in EU
Last wipe13d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Memory2,913MBat the last reading
REC 1

Players

AveragePeak
0123400:0008:0016:0001:0009:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

0246800:0008:0016:0001:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 56% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap17 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 19hFW

The first 48 hours of its last wipes

Thu 15 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:03 UTC13d ago 2 – running 0
Mon 28 Sep, 00:33 UTC30d ago 1 halved by day 1 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Pine Hosting - Rust Server?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does Pine Hosting - Rust Server follow?

With the force wipe, once a month, Pine Hosting - Rust Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 23 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does Pine Hosting - Rust Server carry, and what do they mean?

These are the tags Pine Hosting - Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?

Rust Metrics lists featuring Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does Pine Hosting - Rust Server hold among Rust servers?

Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #12,398 and #2,403 in Europe, inside the top 56%.

How full does Pine Hosting - Rust Server get?

Reading for Pine Hosting - Rust Server: offline at this moment; last seen 6 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

Which location does Pine Hosting - Rust Server run from?

Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.98.57:28015.

What Rust version is Pine Hosting - Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Matching protocol is required to join. Let Steam update your game.

How does Pine Hosting - Rust Server perform?

Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Reading: 105,561 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,212 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Pine Hosting - Rust Server, and is it online now?

Check: connection. Pine Hosting - Rust Server is offline at this moment. Last contact was 6 hours ago. Check: restart. The uptime it reports puts the last restart about 19 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 27 September 2026.

Map and rules

What settings and rules apply on Pine Hosting - Rust Server?

Check: gather rate. The name Pine Hosting - Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Pine Hosting - Rust Server?

Size 4,400 and seed 771066161: the game generates the procedural map on Pine Hosting - Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Pine Hosting - Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 66.51.98.57:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.