RUST METRICSFlight deck · live data
Data live Servers11,748 Players63,000 Populated3,404 Fresh wipes 3 h200 Scan5 min
‹ All servers66.51.98.51:28005
Online Full Queue Fresh wipe Wipe due No query

[NA] A Low Pop Rust Server Ran by H8

Online NA 66.51.98.51:28005 checked 10m ago

quad monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 84,581 ×1000

Entities

48 h range 77,266–85,629 · memory 2,455 MB
1239 ET SINCE RESTART 08:24

Uptime

8 h 24 min since its last restart, at the last reading
7-day average0peak 2
Rank#4,266top 19% · #719 in NA
Last wipe12d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory2,455MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 39% in NA, and #273 of the quad servers (top 33%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 7hFW

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 06:21 UTC12d ago 6 – running 0
Fri 16 Oct, 05:09 UTC13d ago 3 – 1 days 2
Thu 15 Oct, 17:47 UTC13d ago 3 – 0.5 days 1
Thu 1 Oct, 18:09 UTC FW27d ago 3 held half 14 days 0
Sat 19 Sep, 05:14 UTC40d ago 2 held half 12.5 days 0
Fri 18 Sep, 18:52 UTC40d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [NA] A Low Pop Rust Server Ran by H8?

The busiest point of its recent wipes drew 4 players on average. 36 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does [NA] A Low Pop Rust Server Ran by H8 wipe, and when?

With the force wipe, once a month, [NA] A Low Pop Rust Server Ran by H8 wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 12 days 5 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on [NA] A Low Pop Rust Server Ran by H8?

These are the tags [NA] A Low Pop Rust Server Ran by H8 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [NA] A Low Pop Rust Server Ran by H8?

On Rust Metrics, [NA] A Low Pop Rust Server Ran by H8 sits in these lists: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Where does [NA] A Low Pop Rust Server Ran by H8 sit in the rankings?

Top 19% of all ranked servers: [NA] A Low Pop Rust Server Ran by H8 takes #4,266 on seven-day player hours and #719 in North America. Among servers in quad, it stands at #273.

What player count does [NA] A Low Pop Rust Server Ran by H8 carry?

0 of 50 slots are filled on [NA] A Low Pop Rust Server Ran by H8 right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 2 players, at 00:00 UTC over the last 48 hours.

Server

Which location does [NA] A Low Pop Rust Server Ran by H8 run from?

Its NA tag places [NA] A Low Pop Rust Server Ran by H8 in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.98.51:28005.

What Rust version is [NA] A Low Pop Rust Server Ran by H8 on?

Rust network protocol 2635 and build 168909 on Linux is the build [NA] A Low Pop Rust Server Ran by H8 runs. Matching protocol is required to join. Let Steam update your game.

How does [NA] A Low Pop Rust Server Ran by H8 perform?

Over the last 48 hours the average was 26 server fps; the floor was 5. Peak entity count: 85,629. Buildings, deployables and all else included. Memory peak: 2,852 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [NA] A Low Pop Rust Server Ran by H8, and is it online?

Reading: online. [NA] A Low Pop Rust Server Ran by H8 answers right now. Reading: uptime. About 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 166 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does [NA] A Low Pop Rust Server Ran by H8 enforce, and what are its settings?

No gather rate appears in the name: [NA] A Low Pop Rust Server Ran by H8. The group cap is 4 players, read as quad. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [NA] A Low Pop Rust Server Ran by H8?

From seed 1034224783, the game generates the procedural map on [NA] A Low Pop Rust Server Ran by H8. Its size is 3,700. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto [NA] A Low Pop Rust Server Ran by H8?

Check: join. Open Rust, press F1, then enter client.connect 66.51.98.51:28005. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rustserverlist.com/server/28748 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts4,^o^z,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.
modded
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.