RUST METRICSFlight deck · live data
Data live Servers11,629 Players40,353 Populated2,845 Fresh wipes 3 h131 Scan5 min
‹ All servers66.51.97.76:60607
Offline Full Queue Fresh wipe Wipe due No query

Rusthub.net | SD Preview Server

Offline 66.51.97.76:60607 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,270top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct17 Oct21 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:37 UTC7d ago 3 – running 0
Mon 19 Oct, 22:00 UTC10d ago 0 – 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rusthub.net | SD Preview Server?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 8 hours.

How often does Rusthub.net | SD Preview Server wipe, and when?

To tell the rhythm of Rusthub.net | SD Preview Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 7 days 19 hours ago.

Lists and filters

How should you read the tags on Rusthub.net | SD Preview Server?

These are the tags Rusthub.net | SD Preview Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rusthub.net | SD Preview Server appear in Rust Metrics lists and filters?

On Rust Metrics, Rusthub.net | SD Preview Server sits in these lists: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Rusthub.net | SD Preview Server sit in the rankings?

Player hours over seven days put Rusthub.net | SD Preview Server at #15,270, in the top 69% of all ranked servers.

What is the population on Rusthub.net | SD Preview Server?

Status for Rusthub.net | SD Preview Server: offline. Last seen 3 days 11 hours ago. A seven-day average of 0 players is the reading.

Server details

What location is Rusthub.net | SD Preview Server hosted in?

No region tag on Rusthub.net | SD Preview Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.97.76:60607.

What Rust version is Rusthub.net | SD Preview Server on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Rusthub.net | SD Preview Server. To get in, your game needs the same protocol; Steam applies the update.

Is Rusthub.net | SD Preview Server up, and how often does it stay up?

Check: connection. Rusthub.net | SD Preview Server is offline at this moment. Last contact was 3 days 11 hours ago. Reading: 54% uptime over the last 7 full days. It was up 90 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Rusthub.net | SD Preview Server enforce, and what are its settings?

Reading the name gives no gather rate for Rusthub.net | SD Preview Server. The group cap is 8 players, which is the default in the game. The mode is build & creative. Note the following: a build sandbox with no gathering. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Rusthub.net | SD Preview Server?

Custom map, size 3,250, on Rusthub.net | SD Preview Server. Download the published file from this page.

Connection

What do you do to join Rusthub.net | SD Preview Server?

Check: join. Open Rust, press F1, then enter client.connect 66.51.97.76:60607. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rusthub.net/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^c,gmvanilla,cs167781,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Survival on vanilla settings.
mp20
Max players Slots: 20.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^c
Creative Check: mode. Creative, where you build what you like and gather nothing.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Other

rustmaps
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.