moo
Online EU 66.51.97.74:28000 checked 7m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 74,664–78,065 · memory 2,809 MBUptime
8 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 16:14 UTC, in 4d 23h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Tue 3 Nov, 16:14 UTC4d 23h
- WPT 2Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 3Tue 10 Nov, 16:14 UTC11d 23h
- WPT 4Tue 17 Nov, 16:14 UTC18d 23h
- WPT 5Tue 24 Nov, 16:14 UTC25d 23h
- WPT 6Tue 1 Dec, 16:14 UTC32d 23h
- WPT 7Thu 3 Dec, 19:00 UTC35d 2hFW
- WPT 8Tue 8 Dec, 16:14 UTC39d 23h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 16:14 UTC16d ago | 1 | – | running | 0 |
| Sun 11 Oct, 07:45 UTC18d ago | 2 | halved by day 1 | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 221/250
- 0/200
- 288/250
- 0/200
- 189/200
- 83/160
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on moo?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.
When does moo wipe?
The prediction follows its tag, because too few of moo's wipes are on record to confirm its schedule. Due on Tuesday 3 November at 16:14 UTC is its next wipe. 15 days 23 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.
Lists and filters
Which tags does moo carry, and what do they mean?
Tags published by moo, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts5 (Group limit): You may team up with at most 5; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^q (Premium): Premium status is required to join; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show moo?
These Rust Metrics lists carry moo: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Occupancy
What position does moo hold among Rust servers?
Player hours over the last seven days put moo at #15,341, #2,549 in Europe, in the top 69% of all ranked servers.
How full does moo get?
0 of 50 slots are filled on moo right now. Check: player average. 0 over the last seven days.
Server
Where does moo sit?
Its EU tag places moo in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 66.51.97.74:28000.
What Rust version is moo on?
Rust network protocol 2634 and build 167781 on Linux is the build moo runs. To get in, your game needs the same protocol; Steam applies the update.
How does moo perform?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 78,065, counting buildings, deployables and the rest of the world. Memory peak: 3,154 MB. What players call lag comes from low fps and an entity count on the rise.
Is moo up, and how often does it stay up?
Reading: online. moo answers right now. Reading: uptime. About 8 days 1 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does moo enforce, and what are its settings?
Reading the name gives no gather rate for moo. Check: group limit. Up to 5 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Premium status is required to join. Anti-cheat reading: VAC on, Valve's system.
What map is moo on?
Size 3,700 and seed 1791029705: the game generates the procedural map on moo from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join moo?
Press F1 in Rust and enter client.connect 66.51.97.74:28000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Premium status is required to join.
