RUST METRICSFlight deck · live data
Data live Servers11,629 Players40,353 Populated2,845 Fresh wipes 3 h131 Scan5 min
‹ All servers66.51.97.69:28000
Online Full Queue Fresh wipe Wipe due No query

Nexvare 2x vanilla

Online EU 66.51.97.69:28000 checked 13m ago

2x monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Fri 03:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,885 ×1000

Entities

48 h range 27,888–69,353 · memory 2,180 MB
1239 ET SINCE RESTART 10:45

Uptime

10 h 45 min since its last restart, at the last reading
7-day average0peak 3
Rank#5,789top 26% · #1850 in EU
Last wipe12h agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Memory2,180MB48 h peak 3 players
REC 1

Players

AveragePeakWipe
0123405:0014:0000:0009:0018:0003:00Wiped Thu 29 Oct, 16:22 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
01020304005:0014:0000:0009:0018:0003:00Wiped Thu 29 Oct, 16:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

usual gap5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 14hFW

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:22 UTC12h ago – – running 1
Sat 24 Oct, 15:38 UTC5d ago 3 halved by day 2 5 days 0
Fri 23 Oct, 14:22 UTC6d ago 3 – 1.1 days 0
Thu 1 Oct, 18:34 UTC FW28d ago 2 halved by day 2 21.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Nexvare 2x vanilla when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. 3 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 2 when it didn't.

How often does Nexvare 2x vanilla wipe, and when?

The only wipe for Nexvare 2x vanilla is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 12 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on Nexvare 2x vanilla?

Tags published by Nexvare 2x vanilla, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Nexvare 2x vanilla?

These Rust Metrics lists carry Nexvare 2x vanilla: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 2x.

Population

Where does Nexvare 2x vanilla sit in the rankings?

Player hours over the last seven days put Nexvare 2x vanilla at #5,789, #1,850 in Europe, in the top 26% of all ranked servers.

What player count does Nexvare 2x vanilla carry?

Current headcount on Nexvare 2x vanilla: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 3. Average at the busiest hour was 2 players, at 18:00 UTC over the last 48 hours.

Server details

Which location does Nexvare 2x vanilla run from?

Reading: location. The EU tag puts Nexvare 2x vanilla in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.97.69:28000.

What Rust version is Nexvare 2x vanilla on?

Reading: Nexvare 2x vanilla, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does Nexvare 2x vanilla perform?

Over the last 48 hours the average was 6 server fps; the floor was 5. Reading: 69,353 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,605 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Nexvare 2x vanilla up, and how often does it stay up?

Reading: online. Nexvare 2x vanilla answers right now. Reading: uptime. About 10 hours ago it restarted, on its own count. Reading: 90% uptime over the last 7 full days. It was up 152 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is Nexvare 2x vanilla configured, and what rules are in force?

Gather rate check: 2x. That comes from the name Nexvare 2x vanilla. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Nexvare 2x vanilla on?

From seed 1862422565, the game generates the procedural map on Nexvare 2x vanilla. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Nexvare 2x vanilla?

Check: join. Open Rust, press F1, then enter client.connect 66.51.97.69:28000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.