RUST METRICSFlight deck · live data
Data live Servers11,737 Players52,204 Populated3,347 Fresh wipes 3 h125 Scan5 min
‹ All servers66.51.97.68:28030
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online EU 66.51.97.68:28030 checked 13m ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 19,858 ×1000

Entities

48 h range 13,963–21,819 · memory 1,942 MB
1239 ET SINCE RESTART 1D 20H

Uptime

1 days 20 hours since its last restart, at the last reading
7-day average0peak 3
Rank#6,085top 27% · #1872 in EU
Last wipe1d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Memory1,942MB48 h peak 3 players
REC 1

Players

AveragePeakWipe
0123400:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 01:18 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02040608000:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 01:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap5.8 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 19hFW

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 01:18 UTC1d ago – – running 0
Sat 24 Oct, 14:55 UTC4d ago 3 halved by day 1 2.4 days 0
Thu 15 Oct, 00:18 UTC13d ago 2 halved by day 2 9.6 days 0
Thu 8 Oct, 00:18 UTC20d ago 1 halved by day 2 7 days 0
Fri 2 Oct, 04:13 UTC26d ago 0 – 5.8 days 0
Thu 1 Oct, 00:16 UTC27d ago 0 – 1.2 days 0
Tue 29 Sep, 06:46 UTC29d ago 1 – 1.7 days 0
Mon 21 Sep, 10:07 UTC37d ago 3 halved by day 5 7.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Pine Hosting - Rust Server when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 2 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half when it didn't.

What wipe timing does Pine Hosting - Rust Server follow?

Once a month Pine Hosting - Rust Server wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 46 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does Pine Hosting - Rust Server carry, and what do they mean?

These are the tags Pine Hosting - Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Pine Hosting - Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, Pine Hosting - Rust Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Occupancy

What position does Pine Hosting - Rust Server hold among Rust servers?

Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #6,085 and #1,872 in Europe, inside the top 27%.

How full does Pine Hosting - Rust Server get?

0 of 50 slots are filled on Pine Hosting - Rust Server right now. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 22:00 UTC, 1 players on average.

Operator and location

Which location does Pine Hosting - Rust Server run from?

Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.51.97.68:28030.

What Rust version is Pine Hosting - Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Pine Hosting - Rust Server?

Reading: 16 server fps on average across the last 48 hours. It never dropped below 5. Reading: 21,819 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,971 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Pine Hosting - Rust Server up, and how often does it stay up?

Check: connection. Pine Hosting - Rust Server is online at this moment. By its reported uptime, the last restart was roughly 44 hours ago. Reading: 48% uptime over the last 7 full days. It was up 81 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.

Settings and map

What rules does Pine Hosting - Rust Server enforce, and what are its settings?

No gather rate appears in the name: Pine Hosting - Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is Pine Hosting - Rust Server on?

Size 2,000 and seed 473277061: the game generates the procedural map on Pine Hosting - Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Pine Hosting - Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 66.51.97.68:28030. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.