Rust Server - Pinehosting.com
Offline 66.51.97.53:28040 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 114/700
- 33/1000
- 272/700
- 147/1000
- 10/1000
- 392/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust Server - Pinehosting.com follow?
An estimate from the force wipe gives Rust Server - Pinehosting.com's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 5 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on Rust Server - Pinehosting.com?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166493 (Build): Build 166493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from Rust Server - Pinehosting.com. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Server - Pinehosting.com appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Server - Pinehosting.com: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Rust Server - Pinehosting.com sit in the rankings?
Ranking for Rust Server - Pinehosting.com: #15,338 on seven-day player hours, top 70% of all ranked servers.
How full does Rust Server - Pinehosting.com get?
Status for Rust Server - Pinehosting.com: offline. Last seen 8 days 15 hours ago.
Server
Where does Rust Server - Pinehosting.com sit?
No region tag on Rust Server - Pinehosting.com. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.51.97.53:28040.
What Rust version is Rust Server - Pinehosting.com on?
Reading: Rust Server - Pinehosting.com, Rust network protocol 2634 and build 166493, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Rust Server - Pinehosting.com, and is it online?
Rust Server - Pinehosting.com reports offline. The last reading came 8 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Rules and settings
What rules does Rust Server - Pinehosting.com enforce, and what are its settings?
Reading the name gives no gather rate for Rust Server - Pinehosting.com. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust Server - Pinehosting.com?
Check: map. Procedural, size 5,500, seed 1200, generated by the game on Rust Server - Pinehosting.com. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Rust Server - Pinehosting.com?
Press F1 in Rust and enter client.connect 66.51.97.53:28040. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
