RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h42 Scan5 min
‹ All servers66.51.97.52:28045
Offline Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Offline EU 66.51.97.52:28045 checked 27d ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,107top 68% · #2495 in EU
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 68% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 15:26 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Pine Hosting - Rust Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does Pine Hosting - Rust Server wipe, and when?

With the force wipe, once a month, Pine Hosting - Rust Server wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 3 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on Pine Hosting - Rust Server?

Tags published by Pine Hosting - Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166493 (Build): The server runs game build 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?

These Rust Metrics lists carry Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Pine Hosting - Rust Server hold among Rust servers?

Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #16,107 and #2,495 in Europe, inside the top 68%.

What player count does Pine Hosting - Rust Server carry?

Status for Pine Hosting - Rust Server: offline. Last seen 27 days 3 hours ago.

Server

Where does Pine Hosting - Rust Server sit?

Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.97.52:28045.

What Rust version is Pine Hosting - Rust Server on?

Version check: Rust network protocol 2634 and build 166493 on Linux, run by Pine Hosting - Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Pine Hosting - Rust Server, and is it online?

Pine Hosting - Rust Server reports offline. The last reading came 27 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.

Rules and settings

What settings and rules apply on Pine Hosting - Rust Server?

Reading the name gives no gather rate for Pine Hosting - Rust Server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

How to join

How do you connect to Pine Hosting - Rust Server?

To join: start Rust, press F1 and type client.connect 66.51.97.52:28045. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs166493,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166493
Build The server runs game build 166493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.