RUST METRICSFlight deck · live data
Data live Servers11,686 Players49,072 Populated3,020 Fresh wipes 3 h105 Scan5 min
‹ All servers66.51.96.91:28000
Online Full Queue Fresh wipe Wipe due No query

[US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}

Online NA 66.51.96.91:28000 checked 9m ago

2x monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Fri 01:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 63,074 ×1000

Entities

48 h range 49,598–65,336 · memory 1,753 MB
1239 ET SINCE RESTART 13:11

Uptime

13 h 11 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,629top 66% · #1451 in NA
Last wipe8d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Memory1,753MBat the last reading
REC 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

0246803:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 66% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 16hFW

The first 48 hours of its last wipes

Wed 21 OctMon 12 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 23:43 UTC8d ago 3 – running 0
Mon 12 Oct, 21:53 UTC17d ago 4 halved by day 3 9.1 days 2
Mon 5 Oct, 21:21 UTC24d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't.

How often does [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} wipe, and when?

The only wipe for [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 8 days 2 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}?

These are the tags [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America; sc1 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}?

These Rust Metrics lists carry [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Occupancy

Where does [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} sit in the rankings?

Player hours over the last seven days put [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} at #14,629, #1,451 in North America, in the top 66% of all ranked servers.

What player count does [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} carry?

Current headcount on [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1.

Server details

Which location does [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} run from?

Its NA tag places [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.51.96.91:28000.

What Rust version is [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}. To get in, your game needs the same protocol; Steam applies the update.

How does [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} perform?

Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Check: entities. The peak was 65,336, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,301 MB. Expect lag when fps falls and entities climb.

Is [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} up, and how often does it stay up?

[US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} reports online. Status: normal. Reading: uptime. About 13 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 5 October 2026.

Map and rules

What rules does [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} enforce, and what are its settings?

The name carries the rate: 2x gather on [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly} on?

From seed 471471404, the game generates the procedural map on [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto [US East] --- UNLISTED CREW | BLACKSITE 2X --- {BiWeekly}?

Press F1 in Rust and enter client.connect 66.51.96.91:28000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.