RUST METRICSFlight deck · live data
Data live Servers11,766 Players65,323 Populated3,462 Fresh wipes 3 h190 Scan5 min
‹ All servers66.51.96.65:28010
Online Full Queue Fresh wipe Wipe due No query

SCAVENGERSHAVEN.NET (TEST SERVER)

Online NA 66.51.96.65:28010 checked 8m ago

trio weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 106,023 ×1000

Entities

48 h range 103,347–111,248 · memory 3,133 MB
1239 ET SINCE RESTART 23:58

Uptime

23 h 58 min since its last restart, at the last reading
7-day average0peak 1
Rank#12,426top 56% · #1377 in NA
Last wipe5d agoweekly schedule
Next wipe1d 21hSat 31 Oct, 10:01 UTC
Memory3,133MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

0246813:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 56% of all ranked servers, top 74% in NA, and #477 of the trio servers (top 76%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 10:01 UTC, in 1d 21h. Its weekly schedule tag · low confidence

usual gap7.7 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Sat 31 Oct, 10:01 UTC1d 21h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 6hFW
  3. WPT 3Sat 7 Nov, 10:01 UTC8d 21h
  4. WPT 4Sat 14 Nov, 10:01 UTC15d 21h
  5. WPT 5Sat 21 Nov, 10:01 UTC22d 21h
  6. WPT 6Sat 28 Nov, 10:01 UTC29d 21h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 6hFW
  8. WPT 8Sat 5 Dec, 10:01 UTC36d 21h

The first 48 hours of its last wipes

Sat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:01 UTC5d ago 1 – running 0
Fri 16 Oct, 17:53 UTC12d ago 0 – 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on SCAVENGERSHAVEN.NET (TEST SERVER)?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 7 hours.

When does SCAVENGERSHAVEN.NET (TEST SERVER) wipe?

Its tag guides the prediction: too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes are on record to confirm its schedule. Saturday 31 October at 10:01 UTC is when its next wipe is due. The world in play was created 5 days 2 hours ago. A weekly wipe schedule is published in its tags.

Tags

Which tags does SCAVENGERSHAVEN.NET (TEST SERVER) carry, and what do they mean?

Tags published by SCAVENGERSHAVEN.NET (TEST SERVER), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): You may team up with at most 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show SCAVENGERSHAVEN.NET (TEST SERVER)?

On Rust Metrics, SCAVENGERSHAVEN.NET (TEST SERVER) sits in these lists: Modded Rust servers, checked live, Trio servers, group limit 3 and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

Occupancy

What position does SCAVENGERSHAVEN.NET (TEST SERVER) hold among Rust servers?

Player hours over the last seven days put SCAVENGERSHAVEN.NET (TEST SERVER) at #12,426, #1,377 in North America, in the top 56% of all ranked servers. The trio group places it at #477.

How full does SCAVENGERSHAVEN.NET (TEST SERVER) get?

Current headcount on SCAVENGERSHAVEN.NET (TEST SERVER): 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server details

What location is SCAVENGERSHAVEN.NET (TEST SERVER) hosted in?

Reading: location. The NA tag puts SCAVENGERSHAVEN.NET (TEST SERVER) in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.51.96.65:28010.

What Rust version is SCAVENGERSHAVEN.NET (TEST SERVER) on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by SCAVENGERSHAVEN.NET (TEST SERVER). To get in, your game needs the same protocol; Steam applies the update.

How does SCAVENGERSHAVEN.NET (TEST SERVER) perform?

Over the last 48 hours the average was 5 server fps; the floor was 5. Check: entities. The peak was 111,248, counting buildings, deployables and the rest of the world. Memory peak: 3,443 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is SCAVENGERSHAVEN.NET (TEST SERVER) up, and how often does it stay up?

SCAVENGERSHAVEN.NET (TEST SERVER) reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 October 2026.

Map and rules

How is SCAVENGERSHAVEN.NET (TEST SERVER) configured, and what rules are in force?

No gather rate appears in the name: SCAVENGERSHAVEN.NET (TEST SERVER). Check: group limit. 3 players, under the name trio. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is SCAVENGERSHAVEN.NET (TEST SERVER) on?

Size 3,500 and seed 1337: the game generates the procedural map on SCAVENGERSHAVEN.NET (TEST SERVER) from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: SCAV.GG.

How to join

How do you connect to SCAVENGERSHAVEN.NET (TEST SERVER)?

To join: start Rust, press F1 and type client.connect 66.51.96.65:28010. Or press Launch Rust here and Steam opens the game and connects you. https://www.scavengershaven.net/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts3
Group limit You may team up with at most 3.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.