RUST METRICSFlight deck · live data
Data live Servers11,791 Players67,584 Populated3,634 Fresh wipes 3 h129 Scan5 min
‹ All servers66.51.96.59:28015
Online Full Queue Fresh wipe Wipe due No query

1111

Online EU 66.51.96.59:28015 checked 12m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 12,756 ×1000

Entities

48 h range 12,756–15,236 · memory 1,126 MB
1239 ET SINCE RESTART 22:17

Uptime

22 h 17 min since its last restart, at the last reading
7-day average0peak 2
Rank#9,638top 43% · #2230 in EU
Last wipe1d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory1,126MBat the last reading
REC 1

Players

AveragePeakWipe
0123421:0001:0006:0010:0015:0020:00Wiped Tue 27 Oct, 21:29 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
0246821:0001:0006:0010:0015:0020:00Wiped Tue 27 Oct, 21:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 21hFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:29 UTC1d ago – – running 1
Sun 25 Oct, 20:13 UTC3d ago 1 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on 1111 when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does 1111 wipe?

The only wipe for 1111 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 24 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on 1111?

Tags published by 1111, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does 1111 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring 1111: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player count

What position does 1111 hold among Rust servers?

Player hours over the last seven days put 1111 at #9,638, #2,230 in Europe, in the top 43% of all ranked servers.

What player count does 1111 carry?

0 of 150 slots are filled on 1111 right now. Seven-day check: 0 players on average. Peak reading: 2.

Operator and location

Where does 1111 sit?

1111 gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.96.59:28015.

What Rust version is 1111 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by 1111. Check: protocol. To join, your game must match; Steam handles the update.

How does 1111 perform?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 15,236, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,206 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is 1111, and is it online now?

1111 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 22 hours ago. Uptime for the last 4 full days: 48 of 96 hours, or 50%. Check: first contact. Rust Metrics logged it on 23 October 2026.

Settings and map

How is 1111 configured, and what rules are in force?

No gather rate appears in the name: 1111. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on 1111?

Check: map. Procedural, size 2,000, seed 1, generated by the game on 1111. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join 1111?

To join: start Rust, press F1 and type client.connect 66.51.96.59:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players 150 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.