RUST METRICSFlight deck · live data
Data live Servers11,637 Players32,508 Populated2,805 Fresh wipes 3 h70 Scan5 min
‹ All servers66.51.96.56:28025
Online Full Queue Fresh wipe Wipe due No query

Kils: The Quiet End

Online NA 66.51.96.56:28025 checked 9m ago

biweekly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 126,800 ×1000

Entities

48 h range 86,993–126,800 · memory 3,628 MB
1239 ET SINCE RESTART 03:00

Uptime

3 h 0 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,598top 30% · #1038 in NA
Last wipe13d agobiweekly schedule
Next wipe19hFri 30 Oct, 00:12 UTC
Memory3,628MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 00:12 UTC, in 19h. Every other Friday at 00:12 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Fri 30 Oct, 00:12 UTC19h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 14hFW
  3. WPT 3Fri 13 Nov, 00:12 UTC14d 19h
  4. WPT 4Fri 27 Nov, 00:12 UTC28d 19h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 14hFW
  6. WPT 6Fri 11 Dec, 00:12 UTC42d 19h

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:12 UTC13d ago 1 – running 0
Fri 2 Oct, 00:13 UTC27d ago 2 halved by day 3 14 days 0
Fri 18 Sep, 00:11 UTC41d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Kils: The Quiet End?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 10 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half when it didn't.

How often does Kils: The Quiet End wipe, and when?

every other Friday at 00:12 UTC is how Kils: The Quiet End wipes. Due on Friday 30 October at 00:12 UTC is its next wipe. The world in play was created 13 days 4 hours ago. A wipe schedule of every two weeks is published in its tags.

Tag meanings

Which tags does Kils: The Quiet End carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): Its browser listing: North America from Kils: The Quiet End. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Kils: The Quiet End?

These Rust Metrics lists carry Kils: The Quiet End: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What position does Kils: The Quiet End hold among Rust servers?

Player hours over the last seven days put Kils: The Quiet End at #6,598, #1,038 in North America, in the top 30% of all ranked servers.

How full does Kils: The Quiet End get?

0 of 50 slots are filled on Kils: The Quiet End right now. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 20:00 UTC, averaging 1 players at that hour.

Server

Which location does Kils: The Quiet End run from?

Its NA tag places Kils: The Quiet End in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.96.56:28025.

What Rust version is Kils: The Quiet End on?

Rust network protocol 2635 and build 168909 on Linux is the build Kils: The Quiet End runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Kils: The Quiet End?

Check: fps. Average 10 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 126,800. Buildings, deployables and all else included. Reading: 3,984 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Kils: The Quiet End up, and how often does it stay up?

Reading: online. Kils: The Quiet End answers right now. Reading: uptime. About 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Kils: The Quiet End?

Check: gather rate. The name Kils: The Quiet End does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Kils: The Quiet End?

From seed 82999361, the game generates the procedural map on Kils: The Quiet End. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Kils: The Quiet End?

To join: start Rust, press F1 and type client.connect 66.51.96.56:28025. Or press Launch Rust here and Steam opens the game and connects you. https://kilsthequietend.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.