RUST METRICSFlight deck · live data
Data live Servers11,865 Players103,410 Populated3,960 Fresh wipes 3 h555 Scan5 min
‹ All servers66.51.96.56:28015
Online Full Queue Fresh wipe Wipe due No query

Grandpa Rust PVE W/Purge Week & More [U.S.]

Online 66.51.96.56:28015 checked 10m ago

vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 115,654 ×1000

Entities

48 h range 112,993–115,841 · memory 4,523 MB
1239 ET SINCE RESTART 5D 23H

Uptime

5 days 23 hours since its last restart, at the last reading
7-day average1peak 4
Rank#3,238top 15%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Memory4,523MB48 h peak 3 players
REC 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:11 UTC28d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Grandpa Rust PVE W/Purge Week & More [U.S.] when wipe day comes?

At their busiest, its recent wipes drew 6 players on average. After the latest wipe, numbers topped out at 31 hours.

When does Grandpa Rust PVE W/Purge Week & More [U.S.] wipe?

Its rhythm cannot be told from the wipes of Grandpa Rust PVE W/Purge Week & More [U.S.] on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 1 hours ago the current world was made.

Tag meanings

Which tags does Grandpa Rust PVE W/Purge Week & More [U.S.] carry, and what do they mean?

Tags published by Grandpa Rust PVE W/Purge Week & More [U.S.], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Grandpa Rust PVE W/Purge Week & More [U.S.] appear in Rust Metrics lists and filters?

On Rust Metrics, Grandpa Rust PVE W/Purge Week & More [U.S.] sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Grandpa Rust PVE W/Purge Week & More [U.S.] sit in the rankings?

Ranking for Grandpa Rust PVE W/Purge Week & More [U.S.]: #3,238 on seven-day player hours, top 15% of all ranked servers.

What is the population on Grandpa Rust PVE W/Purge Week & More [U.S.]?

0 of 50 slots are filled on Grandpa Rust PVE W/Purge Week & More [U.S.] right now. Seven-day check: 1 players on average. Peak reading: 4. Check: 48-hour peak. 19:00 UTC, 3 players on average.

Operator and location

What location is Grandpa Rust PVE W/Purge Week & More [U.S.] hosted in?

Reading: location. Grandpa Rust PVE W/Purge Week & More [U.S.] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.96.56:28015.

What Rust version is Grandpa Rust PVE W/Purge Week & More [U.S.] on?

Reading: Grandpa Rust PVE W/Purge Week & More [U.S.], Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does Grandpa Rust PVE W/Purge Week & More [U.S.] perform?

Over the last 48 hours the average was 33 server fps; the floor was 5. Reading: 115,841 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,559 MB. Expect lag when fps falls and entities climb.

Is Grandpa Rust PVE W/Purge Week & More [U.S.] up, and how often does it stay up?

Grandpa Rust PVE W/Purge Week & More [U.S.] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Grandpa Rust PVE W/Purge Week & More [U.S.]?

No gather rate appears in the name: Grandpa Rust PVE W/Purge Week & More [U.S.]. No limit is set beyond the default. Groups take up to 8 players. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Grandpa Rust PVE W/Purge Week & More [U.S.]?

From seed 17762077, the game generates the procedural map on Grandpa Rust PVE W/Purge Week & More [U.S.]. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Connection

What do you do to join Grandpa Rust PVE W/Purge Week & More [U.S.]?

To join: start Rust, press F1 and type client.connect 66.51.96.56:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/7WAndF7fxg.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.