RUST METRICSFlight deck · live data
Data live Servers11,699 Players40,133 Populated2,984 Fresh wipes 3 h90 Scan5 min
‹ All servers66.51.96.53:28025
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online EU 66.51.96.53:28025 checked 11m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 129,635 ×1000

Entities

48 h range 118,837–130,959 · memory 2,466 MB
1239 ET SINCE RESTART 1D 05H

Uptime

1 days 5 hours since its last restart, at the last reading
7-day average0peak 1
Rank#8,111top 36% · #2099 in EU
Last wipe2d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory2,466MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct29 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap24.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW

The first 48 hours of its last wipes

Mon 26 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:49 UTC2d ago 1 – running 0
Fri 2 Oct, 14:36 UTC26d ago 0 – 24.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Pine Hosting - Rust Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does Pine Hosting - Rust Server wipe?

Once a month Pine Hosting - Rust Server wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 2 days 2 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on Pine Hosting - Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in from Pine Hosting - Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Pine Hosting - Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, Pine Hosting - Rust Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population

Where does Pine Hosting - Rust Server sit in the rankings?

Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #8,111 and #2,099 in Europe, inside the top 36%.

What is the population on Pine Hosting - Rust Server?

Current headcount on Pine Hosting - Rust Server: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 03:00 UTC, 1 players on average.

Operator and location

Where does Pine Hosting - Rust Server sit?

Reading: location. The EU tag puts Pine Hosting - Rust Server in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 66.51.96.53:28025.

What Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build Pine Hosting - Rust Server runs. Matching protocol is required to join. Let Steam update your game.

How does Pine Hosting - Rust Server perform?

Reading: 8 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 130,959. Buildings, deployables and all else included. Check: memory. Peak use was 3,149 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Pine Hosting - Rust Server up, and how often does it stay up?

Reading: online. Pine Hosting - Rust Server answers right now. Reading: uptime. About 29 hours ago it restarted, on its own count. Reading: 29% uptime over the last 7 full days. It was up 48 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Pine Hosting - Rust Server enforce, and what are its settings?

Check: gather rate. The name Pine Hosting - Rust Server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Pine Hosting - Rust Server on?

From seed 1234567, the game generates the procedural map on Pine Hosting - Rust Server. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Pine Hosting - Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 66.51.96.53:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.