RUST METRICSFlight deck · live data
Data live Servers11,801 Players69,381 Populated3,608 Fresh wipes 3 h186 Scan5 min
‹ All servers66.151.242.114:28015
Online Full Queue Fresh wipe Wipe due No query

The Rustiest Of The Rust

Online 66.151.242.114:28015 checked 11m ago

solo vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 85 SERVER FPS

Server fps

48 h low 70 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 77,603 ×1000

Entities

48 h range 75,197–77,685 · memory 2,717 MB
1239 ET SINCE RESTART 2D 22H

Uptime

2 days 22 hours since its last restart, at the last reading
7-day average0peak 1
Rank#5,723top 26%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Memory2,717MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, and #161 of the solo servers (top 73%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 7

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:42 UTC3d ago 1 – running 0
Sat 24 Oct, 06:13 UTC5d ago 1 held half 2.2 days 0
Wed 21 Oct, 03:40 UTC8d ago 1 held half 3.1 days 0
Thu 1 Oct, 18:15 UTC FW27d ago 1 halved by day 7 19.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on The Rustiest Of The Rust when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. It fell below half by day 7 when it didn't.

What wipe timing does The Rustiest Of The Rust follow?

There is no next wipe to predict: The Rustiest Of The Rust wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 3 days ago.

Tag meanings

Which tags does The Rustiest Of The Rust carry, and what do they mean?

These are the tags The Rustiest Of The Rust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts1 (Group limit): Teams are capped at 1; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show The Rustiest Of The Rust?

Rust Metrics lists featuring The Rustiest Of The Rust: Modded Rust servers, checked live and Solo-only Rust servers. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.

Population

What position does The Rustiest Of The Rust hold among Rust servers?

Player hours over seven days put The Rustiest Of The Rust at #5,723, in the top 26% of all ranked servers. Among servers in solo, it stands at #161.

What player count does The Rustiest Of The Rust carry?

Current headcount on The Rustiest Of The Rust: 0 players, 30 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 20:00 UTC, 0 players on average.

Operator and location

Which location does The Rustiest Of The Rust run from?

No region tag on The Rustiest Of The Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.151.242.114:28015.

What Rust version is The Rustiest Of The Rust on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by The Rustiest Of The Rust. Check: protocol. To join, your game must match; Steam handles the update.

How does The Rustiest Of The Rust perform?

Check: fps. Average 93 server fps over the last 48 hours, low of 70. Within range. Check: entities. The peak was 77,685, counting buildings, deployables and the rest of the world. Reading: 3,068 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is The Rustiest Of The Rust up, and how often does it stay up?

The Rustiest Of The Rust reports online. Status: normal. By its reported uptime, the last restart was roughly 2 days 22 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does The Rustiest Of The Rust enforce, and what are its settings?

Reading the name gives no gather rate for The Rustiest Of The Rust. Teams: none. The server is solo only. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is The Rustiest Of The Rust on?

From seed 693267780, the game generates the procedural map on The Rustiest Of The Rust. Its size is 3,700. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to The Rustiest Of The Rust?

To join: start Rust, press F1 and type client.connect 66.151.242.114:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^v,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players 30 slots in total.
ts1
Group limit Teams are capped at 1.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.