RUST METRICSFlight deck · live data
Data live Servers11,886 Players104,326 Populated3,964 Fresh wipes 3 h514 Scan5 min
‹ All servers66.113.12.51:28015
Offline Full Queue Fresh wipe Wipe due No query

Fun in the Sun PVE

Offline 66.113.12.51:28015 checked 12d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,202top 70%
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:16 UTC20d ago 0 – running 0
Wed 7 Oct, 21:07 UTC21d ago 0 – 1.7 days 0
Thu 1 Oct, 21:08 UTC FW27d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Fun in the Sun PVE when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Fun in the Sun PVE follow?

There is no next wipe to predict: Fun in the Sun PVE wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 6 hours ago.

Tags

How should you read the tags on Fun in the Sun PVE?

Tags published by Fun in the Sun PVE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Fun in the Sun PVE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Fun in the Sun PVE: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Fun in the Sun PVE sit in the rankings?

Ranking for Fun in the Sun PVE: #15,202 on seven-day player hours, top 70% of all ranked servers.

How full does Fun in the Sun PVE get?

Status for Fun in the Sun PVE: offline. Last seen 12 days 15 hours ago.

Server details

Which location does Fun in the Sun PVE run from?

No region tag on Fun in the Sun PVE. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.113.12.51:28015.

What Rust version is Fun in the Sun PVE on?

Reading: Fun in the Sun PVE, Rust network protocol 2634 and build 167058, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Fun in the Sun PVE, and is it online now?

Check: connection. Fun in the Sun PVE is offline at this moment. Last contact was 12 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.

Rules and settings

How is Fun in the Sun PVE configured, and what rules are in force?

Check: gather rate. The name Fun in the Sun PVE does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is Fun in the Sun PVE on?

Size 4,000 and seed 1234: the game generates the procedural map on Fun in the Sun PVE from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to Fun in the Sun PVE?

To join: start Rust, press F1 and type client.connect 66.113.12.51:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167058
Build Build 167058.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.