Fun in the Sun PVE
Offline 66.113.12.51:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:16 UTC20d ago | 0 | – | running | 0 |
| Wed 7 Oct, 21:07 UTC21d ago | 0 | – | 1.7 days | 0 |
| Thu 1 Oct, 21:08 UTC FW27d ago | 0 | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 303/375
- 406/475
- 962/1000
- 44/100
- 480/8
- 986/1000
Quick answers
from the figures on this pageWipe timing
What happens on Fun in the Sun PVE when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Fun in the Sun PVE follow?
There is no next wipe to predict: Fun in the Sun PVE wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 6 hours ago.
Tags
How should you read the tags on Fun in the Sun PVE?
Tags published by Fun in the Sun PVE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Fun in the Sun PVE appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Fun in the Sun PVE: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Fun in the Sun PVE sit in the rankings?
Ranking for Fun in the Sun PVE: #15,202 on seven-day player hours, top 70% of all ranked servers.
How full does Fun in the Sun PVE get?
Status for Fun in the Sun PVE: offline. Last seen 12 days 15 hours ago.
Server details
Which location does Fun in the Sun PVE run from?
No region tag on Fun in the Sun PVE. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.113.12.51:28015.
What Rust version is Fun in the Sun PVE on?
Reading: Fun in the Sun PVE, Rust network protocol 2634 and build 167058, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is Fun in the Sun PVE, and is it online now?
Check: connection. Fun in the Sun PVE is offline at this moment. Last contact was 12 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Rules and settings
How is Fun in the Sun PVE configured, and what rules are in force?
Check: gather rate. The name Fun in the Sun PVE does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is Fun in the Sun PVE on?
Size 4,000 and seed 1234: the game generates the procedural map on Fun in the Sun PVE from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to Fun in the Sun PVE?
To join: start Rust, press F1 and type client.connect 66.113.12.51:28015. Or press Launch Rust here and Steam opens the game and connects you.