PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD
Offline NA 66.110.247.117:20400 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:31 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/100
- 20/50
- 8/100
- 7/150
- 4/175
- 3/90
Quick answers
from the figures on this pageWipe timing
What happens on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
When does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD wipe?
The rhythm of PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 24 days 20 hours ago the current world was made.
Lists and filters
Which tags does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp32 (Max players): Slots: 32; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America from PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
On Rust Metrics, PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD sits in these lists: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD hold among Rust servers?
Top 69% of all ranked servers: PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD takes #15,310 on seven-day player hours and #1,499 in North America.
What player count does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD carry?
Status for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD: offline. Last seen 2 days 18 hours ago. Seven-day reading: 0 players on average.
Server details
Which location does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD run from?
PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 66.110.247.117:20400.
What Rust version is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD on?
Reading: PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, and is it online now?
Reading: offline. PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD last answered 2 days 18 hours ago. Uptime for the last 7 full days: 96 of 168 hours, or 57%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
Check: gather rate. The name PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD on?
Procedural map on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, made by the game's generator.
How to join
How do you connect to PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
Check: join. Open Rust, press F1, then enter client.connect 66.110.247.117:20400. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.