PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD
Offline NA 66.110.247.117:1058 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 770/800
- 784/800
- 136/250
- 75/200
- 10/100
- 385/425
Quick answers
from the figures on this pageWipe timing
What wipe timing does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD follow?
Its rhythm cannot be told from the wipes of PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 208 days 3 hours ago.
Tag meanings
How should you read the tags on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
Tags published by PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp32 (Max players): Slots: 32; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
On Rust Metrics, PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD sits in these lists: Rust community servers: live readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD hold among Rust servers?
Top – of all ranked servers: PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD takes #15,138 on seven-day player hours and #1,567 in North America.
What player count does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD carry?
Reading for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD: offline at this moment; last seen 46 days 4 hours ago.
Operator and location
Which location does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD run from?
Its NA tag places PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.110.247.117:1058.
What Rust version is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD on?
Rust network protocol 2633 and build 163794 on Linux is the build PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD runs. To get in, your game needs the same protocol; Steam applies the update.
Is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD up, and how often does it stay up?
Check: connection. PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD is offline at this moment. Last contact was 46 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
No gather rate appears in the name: PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD on?
Procedural map on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, made by the game's generator.
How to join
How can you get onto PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
Check: join. Open Rust, press F1, then enter client.connect 66.110.247.117:1058. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.