#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons
Offline 65.7.2.45:20840 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 03:58 UTC36d ago | 1 | – | running | 0 |
| Sat 19 Sep, 01:23 UTC38d ago | 2 | halved by day 1 | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 430/550
- 223/250
- 209/300
- 118/400
- 133/175
- 27/150
Quick answers
from the figures on this pageWipe schedule
What happens on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 3 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.
What wipe timing does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons follow?
To tell the rhythm of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 36 days 17 hours ago the current world was made.
Lists and filters
Which tags does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons appear in Rust Metrics lists and filters?
These Rust Metrics lists carry #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Occupancy
Where does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons sit in the rankings?
Ranking for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons: #16,589 on seven-day player hours, top 71% of all ranked servers.
How full does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons get?
Status for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons: offline. Last seen 31 days 16 hours ago.
Operator and location
What location is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons hosted in?
No region tag on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 65.7.2.45:20840.
What Rust version is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons on?
Reading: #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, and is it online?
Check: connection. #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is offline at this moment. Last contact was 31 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Map and rules
What rules does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons enforce, and what are its settings?
Gather rate check: 10x. That comes from the name #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
Size 4,000 and seed 1234: the game generates the procedural map on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
To join: start Rust, press F1 and type client.connect 65.7.2.45:20840. Or press Launch Rust here and Steam opens the game and connects you.
