RUST METRICSFlight deck · live data
Data live Servers11,628 Players36,679 Populated2,939 Fresh wipes 3 h90 Scan5 min
‹ All servers65.28.44.27:28050
Online Full Queue Fresh wipe Wipe due No query

Kapco411 NILLA Server

Online NA 65.28.44.27:28050 checked 5m ago

solo vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 56 SERVER FPS

Server fps

48 h low 28 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 136,668 ×1000

Entities

48 h range 136,502–139,521 · memory 4,027 MB
1239 ET SINCE RESTART 5D 07H

Uptime

5 days 7 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,890top 67% · #1497 in NA
Last wipe26d agono schedule published
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Memory4,027MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 67% of all ranked servers, top 80% in NA, and #197 of the solo servers (top 89%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 12hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:28 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Kapco411 NILLA Server?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 27 hours.

What wipe timing does Kapco411 NILLA Server follow?

The only wipe for Kapco411 NILLA Server is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 26 days 8 hours ago.

Lists and filters

How should you read the tags on Kapco411 NILLA Server?

These are the tags Kapco411 NILLA Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts1 (Group limit): Teams are capped at 1; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Kapco411 NILLA Server appear in Rust Metrics lists and filters?

On Rust Metrics, Kapco411 NILLA Server sits in these lists: Modded Rust servers, checked live, Solo-only Rust servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo.

Occupancy

Where does Kapco411 NILLA Server sit in the rankings?

Player hours over the last seven days put Kapco411 NILLA Server at #14,890, #1,497 in North America, in the top 67% of all ranked servers. Among servers in solo, it stands at #197.

What player count does Kapco411 NILLA Server carry?

Current headcount on Kapco411 NILLA Server: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1.

Operator and location

Which location does Kapco411 NILLA Server run from?

Its NA tag places Kapco411 NILLA Server in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 65.28.44.27:28050.

What Rust version is Kapco411 NILLA Server on?

Rust network protocol 2635 and build 168909 on Windows is the build Kapco411 NILLA Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Kapco411 NILLA Server within range?

Over the last 48 hours the average was 56 server fps; the floor was 28. Peak entity count: 139,521. Buildings, deployables and all else included. Check: memory. Peak use was 4,741 MB. Expect lag when fps falls and entities climb.

How reliable is Kapco411 NILLA Server, and is it online now?

Kapco411 NILLA Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 7 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 14 September 2026.

Rules and settings

How is Kapco411 NILLA Server configured, and what rules are in force?

Check: gather rate. The name Kapco411 NILLA Server does not state one. Check: teams. Solo only — no teams. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is Kapco411 NILLA Server on?

From seed 857068156, the game generates the procedural map on Kapco411 NILLA Server. Its size is 4,800. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join Kapco411 NILLA Server?

Check: join. Open Rust, press F1, then enter client.connect 65.28.44.27:28050. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts1
Group limit Teams are capped at 1.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.