LoyalFriends
Online 65.109.155.79:28015 checked 9m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 68 · below 20 is lag, below 10 is badEntities
48 h range 105,095–124,416 · memory 3,488 MBUptime
5 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:32 UTC FW27d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/700
- 22/1000
- 257/700
- 109/1000
- 13/1000
- 362/1000
Quick answers
from the figures on this pageReset cycle
What happens on LoyalFriends when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does LoyalFriends wipe?
Once a month LoyalFriends wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 14 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tags
Which tags does LoyalFriends carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from LoyalFriends. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show LoyalFriends?
Rust Metrics lists featuring LoyalFriends: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does LoyalFriends hold among Rust servers?
Player hours over seven days put LoyalFriends at #15,318, in the top 69% of all ranked servers.
What is the population on LoyalFriends?
Current headcount on LoyalFriends: 0 players, 100 slots available. Check: player average. 0 over the last seven days.
Operator and location
Which location does LoyalFriends run from?
Reading: location. LoyalFriends gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 65.109.155.79:28015.
What Rust version is LoyalFriends on?
Rust network protocol 2635 and build 168909 on Linux is the build LoyalFriends runs. To get in, your game needs the same protocol; Steam applies the update.
How does LoyalFriends perform?
Reading: 98 server fps on average across the last 48 hours. It never dropped below 68. Check: entities. The peak was 124,416, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,238 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is LoyalFriends, and is it online now?
Check: connection. LoyalFriends is online at this moment. By its reported uptime, the last restart was roughly 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on LoyalFriends?
Check: gather rate. The name LoyalFriends does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
What map is LoyalFriends on?
Size 4,500 and seed 2147483647: the game generates the procedural map on LoyalFriends from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to LoyalFriends?
To join: start Rust, press F1 and type client.connect 65.109.155.79:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://h0lysp4nk.com.