DEFICIT | x0.5 | TRIO | TP • KITS
Online EU 65.109.115.164:20560 checked 10m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 14 · below 20 is lag, below 10 is badEntities
48 h range 102,466–105,009 · memory 5,480 MBUptime
6 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers, top 78% in EU, and #452 of the trio servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
- WPT 2Thu 12 Nov, 09:29 UTC13d 22h
- WPT 3Thu 26 Nov, 09:29 UTC27d 22h
- WPT 4Thu 3 Dec, 19:00 UTC35d 7hFW
- WPT 5Thu 10 Dec, 09:29 UTC41d 22h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 09:29 UTC1h ago | – | – | running | 0 |
| Fri 23 Oct, 00:18 UTC6d ago | 1 | – | – | 0 |
| Fri 9 Oct, 14:18 UTC19d ago | 4 | halved by day 3 | 13.4 days | 0 |
| Mon 5 Oct, 08:29 UTC24d ago | 0 | – | 4.2 days | 0 |
| Fri 25 Sep, 15:02 UTC33d ago | 1 | halved by day 4 | 9.7 days | 0 |
| Fri 18 Sep, 15:02 UTC40d ago | 1 | halved by day 2 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 145/200
- 36/200
- 18/100
- 5/100
- 6/100
- 1/150
Quick answers
from the figures on this pageWipe timing
What happens on DEFICIT | x0.5 | TRIO | TP • KITS when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 15 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2.5 it fell below half.
When does DEFICIT | x0.5 | TRIO | TP • KITS wipe?
Its tag guides the prediction: too few of DEFICIT | x0.5 | TRIO | TP • KITS's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 1 hours ago. The tags carry an every-two-weeks wipe schedule.
Lists and filters
Which tags does DEFICIT | x0.5 | TRIO | TP • KITS carry, and what do they mean?
Tags published by DEFICIT | x0.5 | TRIO | TP • KITS, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does DEFICIT | x0.5 | TRIO | TP • KITS appear in Rust Metrics lists and filters?
On Rust Metrics, DEFICIT | x0.5 | TRIO | TP • KITS sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Player count
Where does DEFICIT | x0.5 | TRIO | TP • KITS sit in the rankings?
Player hours over the last seven days put DEFICIT | x0.5 | TRIO | TP • KITS at #10,312, #2,280 in Europe, in the top 46% of all ranked servers. Among servers in trio, it stands at #452.
What player count does DEFICIT | x0.5 | TRIO | TP • KITS carry?
1 of 100 slots are filled on DEFICIT | x0.5 | TRIO | TP • KITS right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 0 players, at 09:00 UTC over the last 48 hours.
Server
Which location does DEFICIT | x0.5 | TRIO | TP • KITS run from?
DEFICIT | x0.5 | TRIO | TP • KITS gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 65.109.115.164:20560.
What Rust version is DEFICIT | x0.5 | TRIO | TP • KITS on?
Rust network protocol 2635 and build 168909 on Linux is the build DEFICIT | x0.5 | TRIO | TP • KITS runs. Matching protocol is required to join. Let Steam update your game.
Is performance on DEFICIT | x0.5 | TRIO | TP • KITS within range?
Reading: 29 server fps on average across the last 48 hours. It never dropped below 14. Peak entity count: 105,009. Buildings, deployables and all else included. Memory peak: 5,669 MB. Expect lag when fps falls and entities climb.
How reliable is DEFICIT | x0.5 | TRIO | TP • KITS, and is it online now?
DEFICIT | x0.5 | TRIO | TP • KITS reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 8 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is DEFICIT | x0.5 | TRIO | TP • KITS configured, and what rules are in force?
The name carries the rate: 0.5x gather on DEFICIT | x0.5 | TRIO | TP • KITS. The group cap is 3 players, read as trio. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
What map is DEFICIT | x0.5 | TRIO | TP • KITS on?
Check: map. Procedural, size 4,250, seed 1174720718, generated by the game on DEFICIT | x0.5 | TRIO | TP • KITS. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join DEFICIT | x0.5 | TRIO | TP • KITS?
Check: join. Open Rust, press F1, then enter client.connect 65.109.115.164:20560. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
