Rusty Spoon [DEV]
Online NA · us1 65.109.111.251:28015 checked 7m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 133,940–137,337 · memory 3,602 MBUptime
2 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 22:45 UTC, in 1d 18h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 217/2000
- 102/200
- 30/200
- 18/35
- 16/100
- 3/50
Quick answers
from the figures on this pageReset cycle
How often does Rusty Spoon [DEV] wipe, and when?
From biweekly: 14 days after its last wipe, the next wipe of Rusty Spoon [DEV] is an estimate. On Friday 30 October at 22:45 UTC its next wipe is due. 12 days 5 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.
Lists and filters
Which tags does Rusty Spoon [DEV] carry, and what do they mean?
Tags published by Rusty Spoon [DEV], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169102 (Build): Build 169102; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus1 (Region code): us1 is the region code on record; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^r (Roleplay): A server built for roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rusty Spoon [DEV]?
Rust Metrics lists featuring Rusty Spoon [DEV]: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
What position does Rusty Spoon [DEV] hold among Rust servers?
Top 65% of all ranked servers: Rusty Spoon [DEV] takes #14,566 on seven-day player hours and #1,458 in North America.
How full does Rusty Spoon [DEV] get?
Current headcount on Rusty Spoon [DEV]: 0 players, 150 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Which location does Rusty Spoon [DEV] run from?
Reading: location. North America, by the NA tag, with region code us1, is where Rusty Spoon [DEV] lists itself. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 65.109.111.251:28015.
What Rust version is Rusty Spoon [DEV] on?
Version check: Rust network protocol 2635 and build 169102 on Linux, run by Rusty Spoon [DEV]. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Rusty Spoon [DEV] within range?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Peak entity count: 137,337. Buildings, deployables and all else included. Reading: 3,702 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is Rusty Spoon [DEV], and is it online now?
Check: connection. Rusty Spoon [DEV] is online at this moment. By its reported uptime, the last restart was roughly 2 days 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.
Settings and map
What settings and rules apply on Rusty Spoon [DEV]?
Reading the name gives no gather rate for Rusty Spoon [DEV]. No limit is set beyond the default. Groups take up to 8 players. roleplay, jobs and towns under roleplay rules — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is Rusty Spoon [DEV] on?
Check: map. Procedural, size 4,500, seed 1337, generated by the game on Rusty Spoon [DEV]. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Connection
How can you get onto Rusty Spoon [DEV]?
Check: join. Open Rust, press F1, then enter client.connect 65.109.111.251:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rustyspoon.gg is where its website sits.
