RUST METRICSFlight deck · live data
Data live Servers11,776 Players67,745 Populated3,535 Fresh wipes 3 h197 Scan5 min
‹ All servers65.108.10.160:28005
Online Full Queue Fresh wipe Wipe due No query

Whitelisted

Online EU 65.108.10.160:28005 checked 9m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,590 ×1000

Entities

48 h range 72,649–95,291 · memory 2,020 MB
1239 ET SINCE RESTART 10:58

Uptime

10 h 58 min since its last restart, at the last reading
7-day average0peak –
Rank#15,318top 69% · #2558 in EU
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory2,020MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

0246813:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap17.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:17 UTC27d ago 1 – running 0
Mon 14 Sep, 18:19 UTC44d ago 1 halved by day 2 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Whitelisted when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 15 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.

How often does Whitelisted wipe, and when?

Once a month Whitelisted wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 12 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on Whitelisted?

Tags published by Whitelisted, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): Slots: 75; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Whitelisted appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Whitelisted: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Whitelisted hold among Rust servers?

Ranked by seven-day player hours, Whitelisted sits at #15,318 and #2,558 in Europe, inside the top 69%.

What is the population on Whitelisted?

Current headcount on Whitelisted: 0 players, 75 slots available. Seven-day reading: 0 players on average.

Operator and location

Which location does Whitelisted run from?

Reading: location. The EU tag puts Whitelisted in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 65.108.10.160:28005.

What Rust version is Whitelisted on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Whitelisted. To get in, your game needs the same protocol; Steam applies the update.

How does Whitelisted perform?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 95,291. Buildings, deployables and all else included. Memory peak: 2,563 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Whitelisted, and is it online now?

Whitelisted reports online. Status: normal. Reading: uptime. About 10 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on Whitelisted?

Reading the name gives no gather rate for Whitelisted. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is Whitelisted on?

Size 4,000 and seed 1: the game generates the procedural map on Whitelisted from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Whitelisted?

Press F1 in Rust and enter client.connect 65.108.10.160:28005. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players Slots: 75.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.