[US] The Wild - Solo/Duo/Trio/Quad
Online 64.42.177.220:28015 checked 8m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 58 · below 20 is lag, below 10 is badEntities
48 h range 111,252–114,567 · memory 2,077 MBUptime
0 h 45 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #619 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/200
- 1/150
- 3/50
- 113/125
- 77/200
- 31/300
Quick answers
from the figures on this pageWipe timing
When does [US] The Wild - Solo/Duo/Trio/Quad wipe?
The estimate for [US] The Wild - Solo/Duo/Trio/Quad's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 112 days 10 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does [US] The Wild - Solo/Duo/Trio/Quad carry, and what do they mean?
These are the tags [US] The Wild - Solo/Duo/Trio/Quad publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts4 (Group limit): You may team up with at most 4; v2631 (Protocol): Your game must run protocol 2631 to get in; cs158240 (Build): Game build reading: 158240; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [US] The Wild - Solo/Duo/Trio/Quad?
Rust Metrics lists featuring [US] The Wild - Solo/Duo/Trio/Quad: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Occupancy
Where does [US] The Wild - Solo/Duo/Trio/Quad sit in the rankings?
Ranking for [US] The Wild - Solo/Duo/Trio/Quad: #15,326 on seven-day player hours, top 69% of all ranked servers. The quad group places it at #619.
What is the population on [US] The Wild - Solo/Duo/Trio/Quad?
Current headcount on [US] The Wild - Solo/Duo/Trio/Quad: 0 players, 50 slots available. Check: player average. 0 over the last seven days.
Server details
What location is [US] The Wild - Solo/Duo/Trio/Quad hosted in?
The name of [US] The Wild - Solo/Duo/Trio/Quad points to North America, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 64.42.177.220:28015.
What Rust version is [US] The Wild - Solo/Duo/Trio/Quad on?
Reading: [US] The Wild - Solo/Duo/Trio/Quad, Rust network protocol 2631 and build 158240, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [US] The Wild - Solo/Duo/Trio/Quad within range?
Reading: 82 server fps on average across the last 48 hours. It never dropped below 58. Check: entities. The peak was 114,567, counting buildings, deployables and the rest of the world. Memory peak: 2,417 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [US] The Wild - Solo/Duo/Trio/Quad, and is it online now?
Check: connection. [US] The Wild - Solo/Duo/Trio/Quad is online at this moment. Reading: uptime. About 45 minutes ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does [US] The Wild - Solo/Duo/Trio/Quad enforce, and what are its settings?
Check: gather rate. The name [US] The Wild - Solo/Duo/Trio/Quad does not state one. Groups stop at 4 players. The label given is quad. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [US] The Wild - Solo/Duo/Trio/Quad?
Size 3,800 and seed 1324442452: the game generates the procedural map on [US] The Wild - Solo/Duo/Trio/Quad from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
Join
How can you get onto [US] The Wild - Solo/Duo/Trio/Quad?
Check: join. Open Rust, press F1, then enter client.connect 64.42.177.220:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/5gdJQCX is where its website sits.