![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas
Online 64.40.9.221:28040 checked 11m ago
Server instruments
last reading Tue 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 57,920–80,087 · memory 2,031 MBUptime
2 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:29 UTC3d ago | 0 | – | running | 0 |
| Thu 15 Oct, 18:14 UTC12d ago | 1 | halved by day 2 | 8.3 days | 0 |
| Thu 1 Oct, 18:18 UTC FW26d ago | 0 | – | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 392/450
- 228/275
- 118/150
- 8/100
- 131/1000
- 48/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.
How often does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas wipe, and when?
There is no next wipe to predict: ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 23 hours ago.
Lists and filters
Which tags does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
These Rust Metrics lists carry ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Player count
Where does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas sit in the rankings?
Player hours over seven days put ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas at #15,414, in the top 69% of all ranked servers.
How full does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas get?
Current headcount on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas: 0 players, 40 slots available. Check: player average. 0 over the last seven days.
Operator and location
Which location does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas run from?
Reading: location. Nothing in the tags, but the name of ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 64.40.9.221:28040.
What Rust version is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas on?
Reading: ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas perform?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 80,087. Buildings, deployables and all else included. Memory peak: 2,608 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, and is it online now?
Check: connection. ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas is online at this moment. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 105 of 168 hours, or 62%. Check: first contact. Rust Metrics logged it on 26 September 2026.
Settings and map
What rules does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas enforce, and what are its settings?
The name carries the rate: 2x gather on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas on?
Check: map. Procedural, size 3,700, seed 1106429558, generated by the game on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
Check: join. Open Rust, press F1, then enter client.connect 64.40.9.221:28040. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at http://www.eldenvale.com.