Atlas - 10x Development (Staging)
Offline 64.40.8.251:28160 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 394/500
- 168/250
- 207/250
- 94/400
- 113/150
- 7/100
Quick answers
from the figures on this pageReset cycle
How often does Atlas - 10x Development (Staging) wipe, and when?
To tell the rhythm of Atlas - 10x Development (Staging), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 29 days 4 hours ago.
Tag meanings
How should you read the tags on Atlas - 10x Development (Staging)?
These are the tags Atlas - 10x Development (Staging) publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts30 (Group limit): Team cap: 30; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166257 (Build): Build 166257; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Atlas - 10x Development (Staging)?
On Rust Metrics, Atlas - 10x Development (Staging) sits in these lists: 10x Rust servers and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Player count
What position does Atlas - 10x Development (Staging) hold among Rust servers?
Ranking for Atlas - 10x Development (Staging): #16,275 on seven-day player hours, top 69% of all ranked servers.
How full does Atlas - 10x Development (Staging) get?
Reading for Atlas - 10x Development (Staging): offline at this moment; last seen 27 days 4 hours ago.
Server details
Where does Atlas - 10x Development (Staging) sit?
No region comes from Atlas - 10x Development (Staging). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 64.40.8.251:28160.
What Rust version is Atlas - 10x Development (Staging) on?
Rust network protocol 2634 and build 166257 on Linux is the build Atlas - 10x Development (Staging) runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Atlas - 10x Development (Staging) up, and how often does it stay up?
Atlas - 10x Development (Staging) reports offline. The last reading came 27 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.
Map and rules
What settings and rules apply on Atlas - 10x Development (Staging)?
The name carries the rate: 10x gather on Atlas - 10x Development (Staging). The cap on groups is 30 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
Join
What do you do to join Atlas - 10x Development (Staging)?
Press F1 in Rust and enter client.connect 64.40.8.251:28160. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.