RUST METRICSFlight deck · live data
Data live Servers11,798 Players68,197 Populated3,637 Fresh wipes 3 h131 Scan5 min
‹ All servers64.40.8.251:28160
Offline Full Queue Fresh wipe Wipe due No query

Atlas - 10x Development (Staging)

Offline 64.40.8.251:28160 checked 27d ago

10x vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,275top 69%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Atlas - 10x Development (Staging) wipe, and when?

To tell the rhythm of Atlas - 10x Development (Staging), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 29 days 4 hours ago.

Tag meanings

How should you read the tags on Atlas - 10x Development (Staging)?

These are the tags Atlas - 10x Development (Staging) publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts30 (Group limit): Team cap: 30; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166257 (Build): Build 166257; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Atlas - 10x Development (Staging)?

On Rust Metrics, Atlas - 10x Development (Staging) sits in these lists: 10x Rust servers and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Player count

What position does Atlas - 10x Development (Staging) hold among Rust servers?

Ranking for Atlas - 10x Development (Staging): #16,275 on seven-day player hours, top 69% of all ranked servers.

How full does Atlas - 10x Development (Staging) get?

Reading for Atlas - 10x Development (Staging): offline at this moment; last seen 27 days 4 hours ago.

Server details

Where does Atlas - 10x Development (Staging) sit?

No region comes from Atlas - 10x Development (Staging). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 64.40.8.251:28160.

What Rust version is Atlas - 10x Development (Staging) on?

Rust network protocol 2634 and build 166257 on Linux is the build Atlas - 10x Development (Staging) runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Atlas - 10x Development (Staging) up, and how often does it stay up?

Atlas - 10x Development (Staging) reports offline. The last reading came 27 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.

Map and rules

What settings and rules apply on Atlas - 10x Development (Staging)?

The name carries the rate: 10x gather on Atlas - 10x Development (Staging). The cap on groups is 30 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Join

What do you do to join Atlas - 10x Development (Staging)?

Press F1 in Rust and enter client.connect 64.40.8.251:28160. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players Slots: 100.
ts30
Group limit Team cap: 30.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166257
Build Build 166257.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.
modded
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.