RUST METRICSFlight deck · live data
Data live Servers11,736 Players50,841 Populated3,279 Fresh wipes 3 h115 Scan5 min
‹ All servers64.40.8.251:28130
Offline Full Queue Fresh wipe Wipe due No query

Atlas - Monthly Development

Offline 64.40.8.251:28130 checked 8d ago

weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,379top 70%
Last wipe27d agoweekly schedule
Next wipe17hThu 29 Oct, 17:50 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:50 UTC, in 17h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 17:50 UTC17h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 18hFW
  3. WPT 3Thu 12 Nov, 17:50 UTC14d 17h
  4. WPT 4Thu 19 Nov, 17:50 UTC21d 17h
  5. WPT 5Thu 26 Nov, 17:50 UTC28d 17h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 18hFW
  7. WPT 7Thu 10 Dec, 17:50 UTC42d 17h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Atlas - Monthly Development when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does Atlas - Monthly Development wipe, and when?

Its tag guides the prediction: too few of Atlas - Monthly Development's wipes are on record to confirm its schedule. Due on Thursday 29 October at 17:50 UTC is its next wipe. The world in play was created 27 days 6 hours ago. A weekly wipe schedule is published in its tags.

Lists and filters

Which tags does Atlas - Monthly Development carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The server holds 0 slots; ts16 (Group limit): Team cap: 16; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; modded (Modded): Check: category. Modded, because plugins or settings alter the game from Atlas - Monthly Development. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Atlas - Monthly Development appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Atlas - Monthly Development: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Occupancy

What position does Atlas - Monthly Development hold among Rust servers?

Player hours over seven days put Atlas - Monthly Development at #15,379, in the top 70% of all ranked servers.

What player count does Atlas - Monthly Development carry?

Atlas - Monthly Development is not responding; status offline, last seen 8 days 7 hours ago.

Server

Where does Atlas - Monthly Development sit?

No region comes from Atlas - Monthly Development. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 64.40.8.251:28130.

What Rust version is Atlas - Monthly Development on?

Reading: Atlas - Monthly Development, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is Atlas - Monthly Development up, and how often does it stay up?

Reading: offline. Atlas - Monthly Development last answered 8 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 21 September 2026.

Map and rules

What rules does Atlas - Monthly Development enforce, and what are its settings?

Check: gather rate. The name Atlas - Monthly Development does not state one. The cap on groups is 16 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

How to join

How can you get onto Atlas - Monthly Development?

Check: join. Open Rust, press F1, then enter client.connect 64.40.8.251:28130. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts16,^o^z,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players The server holds 0 slots.
ts16
Group limit Team cap: 16.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.