RUST METRICSFlight deck · live data
Data live Servers11,751 Players55,890 Populated3,402 Fresh wipes 3 h132 Scan5 min
‹ All servers64.40.8.185:28010
Online Full Queue Fresh wipe Wipe due No query

[US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]

Online 64.40.8.185:28010 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 75 150 225 300 PAX 0 /300

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 43,828 ×1000

Entities

48 h range 43,601–44,003 · memory 1,467 MB
1239 ET SINCE RESTART 5D 09H

Uptime

5 days 9 hours since its last restart, at the last reading
7-day average0peak 1
Rank#12,465top 56%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Memory1,467MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak50players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctSun 18 OctSun 11 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 16:13 UTC7d ago 1 – running 0
Sun 18 Oct, 12:55 UTC10d ago 80 halved by day 1 3.1 days 0
Sun 11 Oct, 16:44 UTC17d ago 70 halved by day 1 6.8 days 0
Sat 10 Oct, 22:23 UTC18d ago 70 – 0.8 days 0
Sun 27 Sep, 16:44 UTC31d ago 83 halved by day 1 13.2 days 0
Sun 13 Sep, 16:40 UTC45d ago 53 halved by day 1 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] when wipe day comes?

The busiest point of its recent wipes drew 50 players on average. Peak crowd on the latest wipe: 11 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] follow?

There is no next wipe to predict: [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 17 days 6 hours ago the current world was made.

Tags

Which tags does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] carry, and what do they mean?

Tags published by [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp300 (Max players): The server holds 300 slots; ts16 (Group limit): Teams are capped at 16; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

The rustoria.co hostname on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] also appears on 3 other servers we track, which points to one operator.

Where does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] sit in the rankings?

Player hours over seven days put [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] at #12,465, in the top 56% of all ranked servers.

What player count does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] carry?

Current headcount on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]: 0 players, 300 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Which location does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] run from?

The name of [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] points to North America, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 64.40.8.185:28010.

What Rust version is [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] on?

Reading: [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.

How does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] perform?

Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Reading: 44,003 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,617 MB. Expect lag when fps falls and entities climb.

What is the uptime on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], and is it online?

[US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] reports online. Status: normal. Reading: uptime. About 5 days 9 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] enforce, and what are its settings?

Reading the name gives no gather rate for [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]. Check: group limit. Up to 16 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] on?

Size 2,500 and seed 763996457: the game generates the procedural map on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How do you connect to [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

Press F1 in Rust and enter client.connect 64.40.8.185:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/4nuquNn is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp300
Max players The server holds 300 slots.
ts16
Group limit Teams are capped at 16.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.