RUST METRICSFlight deck · live data
Data live Servers11,668 Players33,864 Populated2,833 Fresh wipes 3 h84 Scan5 min
‹ All servers64.20.40.98:27058
Online Full Queue Fresh wipe Wipe due No query

Build Contest

Online 64.20.40.98:27058 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 40 SERVER FPS

Server fps

48 h low 40 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 66,016 ×1000

Entities

48 h range 54,959–66,163 · memory 1,632 MB
1239 ET SINCE RESTART 04:00

Uptime

4 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,358top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory1,632MBat the last reading
REC 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:02 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Build Contest?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Build Contest follow?

Its rhythm cannot be told from the wipes of Build Contest on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 5 hours ago.

Tags

Which tags does Build Contest carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Build Contest. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Build Contest?

On Rust Metrics, Build Contest sits in these lists: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Build Contest hold among Rust servers?

Player hours over seven days put Build Contest at #15,358, in the top 69% of all ranked servers.

How full does Build Contest get?

0 of 40 slots are filled on Build Contest right now. Check: player average. 0 over the last seven days.

Server

What location is Build Contest hosted in?

Reading: location. Build Contest gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 64.20.40.98:27058.

What Rust version is Build Contest on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Build Contest. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Build Contest?

Reading: 40 server fps on average across the last 48 hours. It never dropped below 40. Reading: 66,163 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,207 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Build Contest, and is it online now?

Build Contest reports online. Status: normal. By its reported uptime, the last restart was roughly 4 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Build Contest enforce, and what are its settings?

Reading the name gives no gather rate for Build Contest. The group cap is 8 players, which is the default in the game. The mode is build & creative. Note the following: a build sandbox with no gathering. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Build Contest on?

From seed 1337, the game generates the procedural map on Build Contest. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Connection

What do you do to join Build Contest?

To join: start Rust, press F1 and type client.connect 64.20.40.98:27058. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/Yk2bBhmVwP is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Gameplay

^c
Creative Check: mode. Creative, where you build what you like and gather nothing.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.