Local Carbon
Offline 64.188.67.151:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/700
- 10/1000
- 125/700
- 58/1000
- 6/1000
- 87/1000
Quick answers
from the figures on this pageWipe timing
How often does Local Carbon wipe, and when?
An estimate from the force wipe gives Local Carbon's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 31 days 19 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does Local Carbon carry, and what do they mean?
These are the tags Local Carbon publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local Carbon appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Local Carbon: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Local Carbon sit in the rankings?
Player hours over seven days put Local Carbon at #16,956, in the top 71% of all ranked servers.
What player count does Local Carbon carry?
Reading for Local Carbon: offline at this moment; last seen 31 days 13 hours ago.
Server details
Which location does Local Carbon run from?
No region tag on Local Carbon. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 64.188.67.151:28015.
What Rust version is Local Carbon on?
Reading: Local Carbon, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
Is Local Carbon up, and how often does it stay up?
Local Carbon reports offline. The last reading came 31 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 27 September 2026.
Rules and settings
How is Local Carbon configured, and what rules are in force?
Check: gather rate. The name Local Carbon does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Local Carbon?
Check: map. Procedural, generated by the game, on Local Carbon.
Connection
How can you get onto Local Carbon?
Press F1 in Rust and enter client.connect 64.188.67.151:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.