RUST METRICSFlight deck · live data
Data live Servers11,872 Players96,217 Populated4,094 Fresh wipes 3 h158 Scan5 min
‹ All servers64.111.93.112:28125
Offline Full Queue Fresh wipe Wipe due No query

E-SURVIVAL Staging

Offline 64.111.93.112:28125 checked 40d ago

trio moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 39 78 116 155 PAX 0 /155

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,460no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does E-SURVIVAL Staging wipe?

The rhythm of E-SURVIVAL Staging's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 41 days 10 hours ago.

Lists and filters

Which tags does E-SURVIVAL Staging carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp155 (Max players): Slots: 155; ts3 (Group limit): Team cap: 3; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from E-SURVIVAL Staging. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does E-SURVIVAL Staging appear in Rust Metrics lists and filters?

Rust Metrics lists featuring E-SURVIVAL Staging: Modded Rust servers, checked live and Trio servers, group limit 3. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.

Player count

What position does E-SURVIVAL Staging hold among Rust servers?

Ranking for E-SURVIVAL Staging: #14,460 on seven-day player hours, top – of all ranked servers.

What player count does E-SURVIVAL Staging carry?

E-SURVIVAL Staging is not responding; status offline, last seen 40 days 6 hours ago.

Server

Where does E-SURVIVAL Staging sit?

No region tag on E-SURVIVAL Staging. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 64.111.93.112:28125.

What Rust version is E-SURVIVAL Staging on?

Reading: E-SURVIVAL Staging, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is E-SURVIVAL Staging, and is it online now?

Check: connection. E-SURVIVAL Staging is offline at this moment. Last contact was 40 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.

Rules and settings

How is E-SURVIVAL Staging configured, and what rules are in force?

No gather rate appears in the name: E-SURVIVAL Staging. The group cap is 3 players, read as trio. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is E-SURVIVAL Staging on?

Check: map. Procedural, generated by the game, on E-SURVIVAL Staging.

Join

What do you do to join E-SURVIVAL Staging?

Check: join. Open Rust, press F1, then enter client.connect 64.111.93.112:28125. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp155,ptrak,$r?,v2633,gmrust,cs163794,ts3,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp155
Max players Slots: 155.
ts3
Group limit Team cap: 3.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.