RUST METRICSFlight deck · live data
Data live Servers11,748 Players63,000 Populated3,404 Fresh wipes 3 h200 Scan5 min
‹ All servers62.41.26.27:28015
Offline Full Queue Fresh wipe Wipe due No query

Try Hard Rust | Fridays | No Tech Tree

Offline 62.41.26.27:28015 checked 14d ago

weekly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,146top 70%
Last wipe25d agoweekly schedule
Next wipe2d 7hSat 31 Oct, 19:29 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct14 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Saturday 31 October, 19:29 UTC, in 2d 7h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Try Hard Rust | Fridays | No Tech Tree wipe, and when?

An estimate from weekly: 7 days after its last wipe gives Try Hard Rust | Fridays | No Tech Tree's next wipe. Saturday 31 October at 19:29 UTC is when its next wipe is due. 25 days 16 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Lists and filters

How should you read the tags on Try Hard Rust | Fridays | No Tech Tree?

These are the tags Try Hard Rust | Fridays | No Tech Tree publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Try Hard Rust | Fridays | No Tech Tree?

These Rust Metrics lists carry Try Hard Rust | Fridays | No Tech Tree: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Occupancy

What position does Try Hard Rust | Fridays | No Tech Tree hold among Rust servers?

Player hours over seven days put Try Hard Rust | Fridays | No Tech Tree at #15,146, in the top 70% of all ranked servers.

How full does Try Hard Rust | Fridays | No Tech Tree get?

Reading for Try Hard Rust | Fridays | No Tech Tree: offline at this moment; last seen 14 days 1 hours ago.

Server details

What location is Try Hard Rust | Fridays | No Tech Tree hosted in?

Reading: location. Try Hard Rust | Fridays | No Tech Tree gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 62.41.26.27:28015.

What Rust version is Try Hard Rust | Fridays | No Tech Tree on?

Reading: Try Hard Rust | Fridays | No Tech Tree, Rust network protocol 2634 and build 166652, Linux. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Try Hard Rust | Fridays | No Tech Tree, and is it online?

Try Hard Rust | Fridays | No Tech Tree reports offline. The last reading came 14 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Settings and map

How is Try Hard Rust | Fridays | No Tech Tree configured, and what rules are in force?

Reading the name gives no gather rate for Try Hard Rust | Fridays | No Tech Tree. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is Try Hard Rust | Fridays | No Tech Tree on?

Map: procedural, 5,000, generated by the game, on Try Hard Rust | Fridays | No Tech Tree. Read the map name: Hardcore Rust Server.

Join

How do you connect to Try Hard Rust | Fridays | No Tech Tree?

Press F1 in Rust and enter client.connect 62.41.26.27:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rusttryhard.fun/.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.