RUST METRICSFlight deck · live data
Data live Servers11,735 Players53,534 Populated3,365 Fresh wipes 3 h127 Scan5 min
‹ All servers62.226.4.120:28015
Offline Full Queue Fresh wipe Wipe due No query

Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]

Offline 62.226.4.120:28015 checked 25d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,954top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] follow?

The rhythm of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 16 hours ago.

Lists and filters

How should you read the tags on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

Tags published by Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

These Rust Metrics lists carry Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] sit in the rankings?

Ranking for Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]: #15,954 on seven-day player hours, top 70% of all ranked servers.

What player count does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] carry?

Status for Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]: offline. Last seen 25 days 22 hours ago.

Operator and location

Which location does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] run from?

No region comes from Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 62.226.4.120:28015.

What Rust version is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] on?

Reading: Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist], Rust network protocol 2634 and build 166494, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] up, and how often does it stay up?

Check: connection. Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is offline at this moment. Last contact was 25 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 2 October 2026.

Map and rules

How is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] configured, and what rules are in force?

No gather rate appears in the name: Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] on?

Size 5,000 and seed 67019385: the game generates the procedural map on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

Check: join. Open Rust, press F1, then enter client.connect 62.226.4.120:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://swiss-gamer.wixsite.com/swiss-gamer is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build The server runs game build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.