RUST METRICSFlight deck · live data
Data live Servers11,613 Players33,251 Populated2,788 Fresh wipes 3 h71 Scan5 min
‹ All servers62.226.14.33:28015
Offline Full Queue Fresh wipe Wipe due No query

Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]

Offline 62.226.14.33:28015 checked 20d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,876top 72%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] follow?

The rhythm of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 23 hours ago.

Lists and filters

Which tags does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Game build reading: 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] hold among Rust servers?

Ranking for Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]: #15,876 on seven-day player hours, top 72% of all ranked servers.

What player count does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] carry?

Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is not responding; status offline, last seen 20 days 5 hours ago.

Server

What location is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] hosted in?

No region comes from Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 62.226.14.33:28015.

What Rust version is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] on?

Reading: Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist], Rust network protocol 2634 and build 167231, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist], and is it online now?

Check: connection. Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is offline at this moment. Last contact was 20 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

Check: gather rate. The name Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] on?

From seed 67019385, the game generates the procedural map on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. Its size is 5,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

To join: start Rust, press F1 and type client.connect 62.226.14.33:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://swiss-gamer.wixsite.com/swiss-gamer.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167231
Build Game build reading: 167231.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.