ukn
Offline 62.217.186.159:28015 checked 23h ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:19 UTC4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/100
- 4/10
- 4/100
- 2/100
- 0/40
- 2/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ukn?
The busiest point of its recent wipes drew 1 players on average. 19 hours after the wipe, the crowd peaked on the latest wipe.
How often does ukn wipe, and when?
Its rhythm cannot be told from the wipes of ukn on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 9 hours ago.
Lists and filters
How should you read the tags on ukn?
These are the tags ukn publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ukn appear in Rust Metrics lists and filters?
On Rust Metrics, ukn sits in these lists: Modded Rust servers, checked live and Aim training servers, live readings. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does ukn sit in the rankings?
Ranking for ukn: #9,297 on seven-day player hours, top 42% of all ranked servers.
What player count does ukn carry?
Status for ukn: offline. Last seen 23 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 04:00 UTC, averaging 1 players at that hour.
Server
What location is ukn hosted in?
Reading: location. ukn gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 62.217.186.159:28015.
What Rust version is ukn on?
Reading: ukn, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is ukn up, and how often does it stay up?
Check: connection. ukn is offline at this moment. Last contact was 23 hours ago. Reading: 15% uptime over the last 4 full days. It was up 14 of 96 hours. The first sighting on Rust Metrics was 24 October 2026.
Map and rules
How is ukn configured, and what rules are in force?
Check: gather rate. The name ukn does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC off, Valve's system.
Which map is live on ukn?
The game generates a procedural map for ukn.
How to join
How do you connect to ukn?
Check: join. Open Rust, press F1, then enter client.connect 62.217.186.159:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.