TEST SERVER
Offline 61.105.188.197:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/2000
- 249/2000
- 46/200
- 89/200
- 55/100
- 19/250
Quick answers
from the figures on this pageWipe timing
When does TEST SERVER wipe?
The estimate for TEST SERVER's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 35 days 3 hours ago. The tags carry an every-two-weeks wipe schedule.
Tag meanings
Which tags does TEST SERVER carry, and what do they mean?
These are the tags TEST SERVER publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TEST SERVER appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TEST SERVER: Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
What position does TEST SERVER hold among Rust servers?
Player hours over seven days put TEST SERVER at #16,418, in the top 71% of all ranked servers.
How full does TEST SERVER get?
Status for TEST SERVER: offline. Last seen 33 days 22 hours ago.
Server
Where does TEST SERVER sit?
Reading: location. TEST SERVER gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 61.105.188.197:28015.
What Rust version is TEST SERVER on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by TEST SERVER. Matching protocol is required to join. Let Steam update your game.
How reliable is TEST SERVER, and is it online now?
Reading: offline. TEST SERVER last answered 33 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 25 September 2026.
Rules and settings
How is TEST SERVER configured, and what rules are in force?
No gather rate appears in the name: TEST SERVER. The group cap is 8 players, which is the default in the game. roleplay, roleplay rules with towns and jobs — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TEST SERVER?
Check: map. Procedural, size 3,500, seed 6, generated by the game on TEST SERVER. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to TEST SERVER?
Check: join. Open Rust, press F1, then enter client.connect 61.105.188.197:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.