TEST SERVER
Offline 61.105.188.195:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 269/2000
- 214/2000
- 81/200
- 18/200
- 23/100
- 54/250
Quick answers
from the figures on this pageWipe timing
When does TEST SERVER wipe?
The estimate for TEST SERVER's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 35 days 11 hours ago. A wipe schedule of every two weeks is published in its tags.
Tag meanings
Which tags does TEST SERVER carry, and what do they mean?
Tags published by TEST SERVER, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^r (Roleplay): A server built for roleplay; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TEST SERVER appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TEST SERVER: Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
What position does TEST SERVER hold among Rust servers?
Ranking for TEST SERVER: #16,976 on seven-day player hours, top 72% of all ranked servers.
What is the population on TEST SERVER?
TEST SERVER is not responding; status offline, last seen 32 days 10 hours ago.
Server details
Where does TEST SERVER sit?
No region comes from TEST SERVER. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 61.105.188.195:28015.
What Rust version is TEST SERVER on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by TEST SERVER. Matching protocol is required to join. Let Steam update your game.
Is TEST SERVER up, and how often does it stay up?
Reading: offline. TEST SERVER last answered 32 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Map and rules
What rules does TEST SERVER enforce, and what are its settings?
No gather rate appears in the name: TEST SERVER. The group cap is 8 players, which is the default in the game. Mode check gives roleplay; roleplay rules with towns and jobs. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is TEST SERVER on?
Check: map. Procedural, size 3,500, seed 6, generated by the game on TEST SERVER. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto TEST SERVER?
Check: join. Open Rust, press F1, then enter client.connect 61.105.188.195:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.