TEST SERVER
Offline 61.105.188.144:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 136/2000
- 271/2000
- 43/200
- 75/200
- 65/100
- 22/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does TEST SERVER follow?
From the force wipe, the next wipe of TEST SERVER is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 46 days 2 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.
Lists and filters
Which tags does TEST SERVER carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): Check: mode. Roleplay; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from TEST SERVER. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TEST SERVER?
On Rust Metrics, TEST SERVER sits in these lists: Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player count
What position does TEST SERVER hold among Rust servers?
Player hours over seven days put TEST SERVER at #15,478, in the top 70% of all ranked servers.
What is the population on TEST SERVER?
TEST SERVER is not responding; status offline, last seen 40 days 2 hours ago.
Server details
Where does TEST SERVER sit?
No region tag on TEST SERVER. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 61.105.188.144:28015.
What Rust version is TEST SERVER on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by TEST SERVER. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on TEST SERVER, and is it online?
TEST SERVER reports offline. The last reading came 40 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Map and rules
What rules does TEST SERVER enforce, and what are its settings?
Reading the name gives no gather rate for TEST SERVER. No limit is set beyond the default. Groups take up to 8 players. The mode is roleplay. Note the following: jobs and towns under roleplay rules. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TEST SERVER?
Size 2,000 and seed 4: the game generates the procedural map on TEST SERVER from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to TEST SERVER?
Press F1 in Rust and enter client.connect 61.105.188.144:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.