RUST METRICSFlight deck · live data
Data live Servers11,873 Players91,534 Populated3,854 Fresh wipes 3 h380 Scan5 min
‹ All servers61.105.188.144:28015
Offline Full Queue Fresh wipe Wipe due No query

TEST SERVER

Offline 61.105.188.144:28015 checked 40d ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,478top 70%
Last wipe46d agobiweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does TEST SERVER follow?

From the force wipe, the next wipe of TEST SERVER is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 46 days 2 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

Which tags does TEST SERVER carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): Check: mode. Roleplay; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from TEST SERVER. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show TEST SERVER?

On Rust Metrics, TEST SERVER sits in these lists: Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player count

What position does TEST SERVER hold among Rust servers?

Player hours over seven days put TEST SERVER at #15,478, in the top 70% of all ranked servers.

What is the population on TEST SERVER?

TEST SERVER is not responding; status offline, last seen 40 days 2 hours ago.

Server details

Where does TEST SERVER sit?

No region tag on TEST SERVER. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 61.105.188.144:28015.

What Rust version is TEST SERVER on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by TEST SERVER. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on TEST SERVER, and is it online?

TEST SERVER reports offline. The last reading came 40 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.

Map and rules

What rules does TEST SERVER enforce, and what are its settings?

Reading the name gives no gather rate for TEST SERVER. No limit is set beyond the default. Groups take up to 8 players. The mode is roleplay. Note the following: jobs and towns under roleplay rules. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on TEST SERVER?

Size 2,000 and seed 4: the game generates the procedural map on TEST SERVER from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to TEST SERVER?

Press F1 in Rust and enter client.connect 61.105.188.144:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Game build reading: 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^r
Roleplay Check: mode. Roleplay.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.