[JP]VRCRust
Offline EA 60.91.61.143:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:26 UTC24d ago | 1 | – | running | 1 |
| Fri 2 Oct, 09:37 UTC26d ago | 2 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/100
- 1/100
- 2/69
- 0/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [JP]VRCRust?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does [JP]VRCRust follow?
Its rhythm cannot be told from the wipes of [JP]VRCRust on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 15 hours ago.
Tags
Which tags does [JP]VRCRust carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): The server browser files it under East Asia from [JP]VRCRust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [JP]VRCRust?
These Rust Metrics lists carry [JP]VRCRust: Modded Rust servers, checked live, Aim training servers, live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does [JP]VRCRust hold among Rust servers?
Player hours over the last seven days put [JP]VRCRust at #14,501, #508 in Asia, in the top 66% of all ranked servers.
How full does [JP]VRCRust get?
[JP]VRCRust is not responding; status offline, last seen 11 days 19 hours ago.
Operator and location
Where does [JP]VRCRust sit?
Its EA tag places [JP]VRCRust in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 60.91.61.143:28015.
What Rust version is [JP]VRCRust on?
Reading: [JP]VRCRust, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is [JP]VRCRust up, and how often does it stay up?
[JP]VRCRust reports offline. The last reading came 11 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.
Settings and map
What settings and rules apply on [JP]VRCRust?
Reading the name gives no gather rate for [JP]VRCRust. 8 players per group, the default value. combat training, loot is handed out for aim and PvP practice — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on [JP]VRCRust?
From seed 1337, the game generates the procedural map on [JP]VRCRust. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join [JP]VRCRust?
Press F1 in Rust and enter client.connect 60.91.61.143:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://vrchat.com/home/user/usr_1e1d17a4-8c33-429b-8a84-8a3a0d10ed3c.