[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours
Offline 31.57.218.227:28015 checked 10h ago
Server instruments
last reading Thu 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 7 · below 20 is lag, below 10 is badEntities
48 h range 110,577–124,438 · memory 2,913 MBUptime
6 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, and #100 of the quad servers (top 12%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 11:12 UTC, in 3d 23h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Mon 2 Nov, 11:12 UTC3d 23h
- WPT 2Thu 5 Nov, 19:00 UTC7d 7hFW
- WPT 3Mon 9 Nov, 11:12 UTC10d 23h
- WPT 4Mon 16 Nov, 11:12 UTC17d 23h
- WPT 5Mon 23 Nov, 11:12 UTC24d 23h
- WPT 6Mon 30 Nov, 11:12 UTC31d 23h
- WPT 7Thu 3 Dec, 19:00 UTC35d 7hFW
- WPT 8Mon 7 Dec, 11:12 UTC38d 23h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 51, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 11:12 UTC3d ago | 51 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/200
- 3/200
- 0/200
- 1/100
- 4/100
- 9/200
Quick answers
from the figures on this pageWipe schedule
What happens on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours when wipe day comes?
The busiest point of its recent wipes drew 51 players on average. 26 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours follow?
The prediction follows its tag, because too few of [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours's wipes are on record to confirm its schedule. On Monday 2 November at 11:12 UTC its next wipe is due. The world in play was created 6 days 3 hours ago. Its tags carry a weekly wipe schedule.
Lists and filters
How should you read the tags on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?
These are the tags [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp165 (Max players): The server holds 165 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which operator is behind [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?
The nekonection.com hostname on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours also appears on 2 other servers we track, which points to one operator.
Which lists and filters on Rust Metrics show [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?
Rust Metrics lists featuring [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Player count
What position does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours hold among Rust servers?
Ranking for [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours: #1,865 on seven-day player hours, top 8% of all ranked servers. Check: group rank. #100 among quad servers.
How full does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours get?
Reading for [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours: offline at this moment; last seen 10 hours ago. Seven-day check: 9 players on average. Peak reading: 51. Check: 48-hour peak. 13:00 UTC, 46 players on average.
Server details
Where does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours sit?
Check: location. No region tag comes from [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours, but the name points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 31.57.218.227:28015.
What Rust version is [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours on?
Rust network protocol 2635 and build 168909 on Linux is the build [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?
Over the last 48 hours the average was 20 server fps; the floor was 7. Reading: 124,438 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,974 MB. Expect lag when fps falls and entities climb.
Is [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours up, and how often does it stay up?
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours reports offline. The last reading came 10 hours ago. Check: restart. The uptime it reports puts the last restart about 6 hours ago. Reading: 40% uptime over the last 5 full days. It was up 48 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.
Settings and map
What rules does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours enforce, and what are its settings?
Check: gather rate. The name [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours does not state one. The group cap is 4 players, read as quad. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Carbon plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
What map is [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours on?
Size 3,500 and seed 1337: the game generates the procedural map on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Join
How do you connect to [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?
Check: join. Open Rust, press F1, then enter client.connect 31.57.218.227:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://jhs.nekonection.com.
