RUST METRICSFlight deck · live data
Data live Servers11,698 Players44,070 Populated3,087 Fresh wipes 3 h100 Scan5 min
‹ All servers57.129.14.116:28015
Offline Full Queue Fresh wipe Wipe due No query

RUST PVE [RU] bete 0.1

Offline 57.129.14.116:28015 checked 26d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,921top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:00 UTC FW27d ago 1 – running 0
Thu 1 Oct, 11:50 UTC27d ago 1 – 0.3 days 0
Sat 26 Sep, 23:45 UTC32d ago 1 held half 4.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RUST PVE [RU] bete 0.1 when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does RUST PVE [RU] bete 0.1 wipe, and when?

There is no next wipe to predict: RUST PVE [RU] bete 0.1 wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 6 hours ago.

Tag meanings

How should you read the tags on RUST PVE [RU] bete 0.1?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from RUST PVE [RU] bete 0.1. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RUST PVE [RU] bete 0.1?

These Rust Metrics lists carry RUST PVE [RU] bete 0.1: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does RUST PVE [RU] bete 0.1 sit in the rankings?

Player hours over seven days put RUST PVE [RU] bete 0.1 at #15,921, in the top 70% of all ranked servers.

What player count does RUST PVE [RU] bete 0.1 carry?

RUST PVE [RU] bete 0.1 is not responding; status offline, last seen 26 days 6 hours ago.

Server details

Which location does RUST PVE [RU] bete 0.1 run from?

Reading: location. Nothing in the tags, but the name of RUST PVE [RU] bete 0.1 points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 57.129.14.116:28015.

What Rust version is RUST PVE [RU] bete 0.1 on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by RUST PVE [RU] bete 0.1. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RUST PVE [RU] bete 0.1, and is it online now?

Check: connection. RUST PVE [RU] bete 0.1 is offline at this moment. Last contact was 26 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.

Settings and map

What settings and rules apply on RUST PVE [RU] bete 0.1?

Reading the name gives no gather rate for RUST PVE [RU] bete 0.1. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RUST PVE [RU] bete 0.1?

The game generates a procedural map for RUST PVE [RU] bete 0.1.

How to join

How do you connect to RUST PVE [RU] bete 0.1?

To join: start Rust, press F1 and type client.connect 57.129.14.116:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.