Haven PvE | 2x | Zombies | Events | Raid
Offline 57.128.141.210:25572 checked 1h ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 152,821–156,109 · memory 7,185 MBUptime
5 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:04 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 88/200
- 178/200
- 43/200
- 7/100
- 5/75
- 85/230
Quick answers
from the figures on this pageWipe schedule
What happens on Haven PvE | 2x | Zombies | Events | Raid when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 25 hours.
What wipe timing does Haven PvE | 2x | Zombies | Events | Raid follow?
The rhythm of Haven PvE | 2x | Zombies | Events | Raid's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 3 hours ago.
Tag meanings
Which tags does Haven PvE | 2x | Zombies | Events | Raid carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Haven PvE | 2x | Zombies | Events | Raid. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Haven PvE | 2x | Zombies | Events | Raid?
Rust Metrics lists featuring Haven PvE | 2x | Zombies | Events | Raid: 2x Rust servers, checked live, Modded Rust servers, checked live and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
What position does Haven PvE | 2x | Zombies | Events | Raid hold among Rust servers?
Player hours over seven days put Haven PvE | 2x | Zombies | Events | Raid at #14,031, in the top 63% of all ranked servers.
How full does Haven PvE | 2x | Zombies | Events | Raid get?
Haven PvE | 2x | Zombies | Events | Raid is not responding; status offline, last seen 1 hours ago. Check: players over seven days. Average 0, peak 1.
Operator and location
Which location does Haven PvE | 2x | Zombies | Events | Raid run from?
No region comes from Haven PvE | 2x | Zombies | Events | Raid. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 57.128.141.210:25572.
What Rust version is Haven PvE | 2x | Zombies | Events | Raid on?
Rust network protocol 2635 and build 168909 on Linux is the build Haven PvE | 2x | Zombies | Events | Raid runs. Check: protocol. To join, your game must match; Steam handles the update.
How does Haven PvE | 2x | Zombies | Events | Raid perform?
Reading: 18 server fps on average across the last 48 hours. It never dropped below 5. Reading: 156,109 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 8,071 MB. Expect lag when fps falls and entities climb.
What is the uptime on Haven PvE | 2x | Zombies | Events | Raid, and is it online?
Reading: offline. Haven PvE | 2x | Zombies | Events | Raid last answered 1 hours ago. By its reported uptime, the last restart was roughly 5 days 19 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 1 October 2026.
Rules and settings
How is Haven PvE | 2x | Zombies | Events | Raid configured, and what rules are in force?
The name carries the rate: 2x gather on Haven PvE | 2x | Zombies | Events | Raid. Group size, maximum: 6 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Haven PvE | 2x | Zombies | Events | Raid?
Check: map. Procedural, size 4,500, seed 1337, generated by the game on Haven PvE | 2x | Zombies | Events | Raid. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join Haven PvE | 2x | Zombies | Events | Raid?
Press F1 in Rust and enter client.connect 57.128.141.210:25572. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/havencollective.